Skips
2 years ago

I think this game is hard enough that it's not really plausible in RTA. But I made a quick demo of what a TAS of this game might look like. I just did the first half of the first level in Level 3 difficulty. I basically ignore the palette, and utilize ledge-grabs in order to make jumps while avoiding instant deaths. Level starts at 1:57

Edited by the author 2 years ago
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