Any% in 1h 47m 25s by
Descrição
This run was pretty good, although the RNG certainly could've been better. I do think getting sub 1:45 is possible, but it will require better RNG and equally as good or better macro.
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Categoria
Any%
Any% Sub Category
NG+
Corrida
Classificação
1st
Tempo
1h 47m 25s
Data
Plataforma
WiiUVC
Divisões de tempo
Fornecido por Splits.io
# | Nome | Divisão | Finalizado em |
---|---|---|---|
1 | Barbaros' Land Ouro | 7m 56s 504ms | 7m 56s 504ms |
2 | The Fountain Guardian | 3m 20s 818ms | 11m 17s 322ms |
3 | Frost Breath | 3m 42s 114ms | 14m 59s 436ms |
4 | Lake Of Fire | 3m 18s 779ms | 18m 18s 215ms |
5 | Bridge Of Doom Ouro | 4m 02s 755ms | 22m 20s 970ms |
6 | Crystal Key Ouro | 2m 18s 950ms | 24m 39s 920ms |
7 | Keeper Of The Ice Ouro | 2m 48s 437ms | 27m 28s 357ms |
8 | Dragon Scales Ouro | 5m 51s 727ms | 33m 20s 084ms |
9 | The Great Chase Ouro | 4m 52s 441ms | 38m 12s 525ms |
10 | A Journey Begins Ouro | 2m 00s 420ms | 40m 12s 945ms |
11 | Pit Of Tragedy Ouro | 1m 49s 636ms | 42m 02s 581ms |
12 | Three Colossi Ouro | 2m 07s 571ms | 44m 10s 152ms |
13 | Flute Of The Growlin' Goblins Ouro | 3m 03s 868ms | 47m 14s 020ms |
14 | King Of The Jungle Ouro | 3m 02s 762ms | 50m 16s 782ms |
15 | Icicle Of Prosperity Ouro | 6m 07s 418ms | 56m 24s 200ms |
16 | Relics Of The Past Ouro | 3m 57s 480ms | 1h 00m 21s 680ms |
17 | Ancient Wyrm Ouro | 5m 13s 369ms | 1h 05m 35s 049ms |
18 | Operation: Take Back! Ouro | 6m 36s 994ms | 1h 12m 12s 043ms |
19 | Bell Tower Of Requiem Ouro | 2m 41s 939ms | 1h 14m 53s 982ms |
20 | The Painted Secret Ouro | 3m 59s 713ms | 1h 18m 53s 695ms |
21 | Mirror, Mirror Ouro | 5m 48s 924ms | 1h 24m 42s 619ms |
22 | Mad Science Ouro | 6m 48s 081ms | 1h 31m 30s 700ms |
23 | Return Of The Legend | 9m 42s 294ms | 1h 41m 12s 994ms |
24 | Barbaros' Land: Final Battle Ouro | 6m 12s 181ms | 1h 47m 25s 175ms |
Update To Game Rules Regarding Full Game Categories.
Hi everyone, I just wanted to write a quick post to inform everyone of a recent update that's been made to the game rules which affects all of the full game categories except for the world run categories which act as sequences of individual level runs. All future runs submitted which rank in the top
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