Would love to, but I have to practice all characters for a big marathon in 2 weeks, BRAT (Brazilians Against Time). Viewers and donors will choose the character I have to play on the spot, excluding Novices. After that, I might come back to M-Swrd.
What does AGI do besides dodge chance? I've seen some runners putting like 9 AGI in some characters. Does it work like DEX, that for every 9 points, it "increases animation for every movement"? Such as one tier of movement speed, animation speed?
I had the luck to already have this game from a long time ago, but recently I've found out people are having trouble finding any safe place to download this game, and I can't remember where I got mine. Is there any website or repository you guys know you can download this game?
Unfortunately, the game does not provide a way to delete your save file in-game, nor it saves your progress in an external file.
The game actually saves your progress inside your PC registers.
To delete your save file, you have to: (On Windows)
- Access Register Editor by searching for "regedit" on your Windows Searcher or Win+R;
- Search for this path \HKEY_CURRENT_USER\SOFTWARE\Ichthyostego\GO THERE
- Delete "GO THERE" folder.
I would recommend you export this folder first before deleting it so you can keep a backup save
Another suggestion: Timer ending when the bus moves at the end of last cutscene, or when it shows "THE END" at the bottom of the screen
I know it's possible to manip some characters. I don't know about their positioning, but their behavior I can manip.
For those characters who tend to defend a lot (parry/counter, e.g. Squid, Kyabo, Mina, Pixie, Boris, Chester, Nino, red bots), just throw a slow throw first, then a fast throw. The AI will react to the first throw and try to defend and whiff, therefore your 2 throws will freely hit. AI uses defense based on button input instead of throw distance and velocity.
I would like these 3 difficulty categories: easy% (damage taken 0% i guess, damage done 400%), normal% (default 100/100), glass/dodgeball% (400/400). I already have a run to submit for this kind of normal%, I'm just waiting for it to exist.
Another category I'd like to have is "no OOB" and, seeing that there's a collision glitch with NPCs and pausing the game, a "Glitchless" too.
I'm saying we need "no OOB" cuz I do a lot of OOBs in my runs, BUT I have a friend that is focusing right now on a run without OOBs
oh, that's interesting! I do know a lot of OOB places that I use to skip lots of fights, but I didn't know there was this bug.