I suppose what you are talking in terms of the versions of the game would be their separate categories where you unlock these characters (And a full game category if anyone is actually interesting lmao).
I suppose this would be something interesting for later discussion however. But as of now in the moment, there is not a lot of novelty to go about unlocking them as fast as possible yet. Not a lot of others have that mindset of being able to unlock a character like with other smash games that might require you to do so.
There is usually a single button that you can just press in the main menu screen that just gives you all of the unlocks anyways too. Including the stages.
For the longest time, there's been just the 4 runners (Including another one that's just starting as well, but otherwise can't be determined for the time being) and the category has been dominated by the single player modes explicitly shown in game. Being that of Target Test. Slime, for example, has been playing RTA for TT ever since (even when I am not very much into it, it should not be understated that not a lot of other categories have been ran for a long time as well, and there have been some finite of runs that have recently got back into some of the categories besides some of the older single player modes that been around). During most of this games optimal lifespan, has mostly been Individual Levels of characters on Break The Targets and Board the Platforms by only one other runner alone.
Also happy new year to all and beyond when running this game. Never thought I would be running this game longer than I should have.
Done, you can now select the character that you chose in the runs now
"kill the times in this game"
Well have I sure done plenty of that over the years. And to be honest, first time around I never expected to get as good as I remembered. My only one thought process was that "would it be funny if I just took about half the individual world records in BTT?". And I exactly did just that. Just doing what I exactly said I was going to do and being the most well rounded player I could be.
This post is a little bit outdated in terms of where you can now find the source of WR's now. There should be a Hyperlink to the WR sheets next to the discord Hyperlink (The buttons below the follow button).
Welcome newcomer!! I'm usually not into these kinds of runs (I do BTT runs). But it's very cool to see some of the most talented people on this site. Not really, it takes way too much dedication to even get a run going nowadays.
I'm quite proud that the grandpa of this game is still kicking it.
To end some of the confusion for the sake of those testing, the nair hitbox does linger for almost the rest of the end of it's animation. The fair of 9.3 does not have this. Therefore, to compensate for my current route and strategy of 9.3 I had to use the bouncers, which are much more easy than in 9.2, to then time my hit of nair from the bottom center targets with barely any or no land lag. Therefore, after that I jump fastfall to nair again and hold up whist during the attack animation of nair (this also requires some timing but with practice it's not that strict) to get a bit of boost to sufficiently jump and fair the last target for the win. this is much more common with other heavy characters with only an exception of bowser (if I can remember on the top of my head as I am writing this).
Yeah sure after I'm done submitting some of the runs in here.