Comentários
Desconhecido
United StatesProfessorSakura14 days ago

Not really, since after Saferoom 5 it's infinite.

Now I can agree we should make probably Individal Levels for each Saferoom up to 5 with time starts depending on when you start the room, but that's for us mods to figure out.

Not sure if it will be ILs or not but that's also for mods to decide.

Community members should decide too, just say whatever you like under this. I'm curious.

tópico: Roblox: Grace
United StatesProfessorSakura14 days ago

I personally do M2 lol

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

Alright sure, username is theprofessorsakura71808

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

That would be nice but I don't know what super mod thinks.

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

Well since I'm a mod should I go based off the new timing method or no?

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

@SnortScout Because I don't know where to put that in the server and also that new run has the timer bug in it lol, I'd honestly just go based off my method.

With my retiming my run is 18 seconds flat if I'm correct and I honestly wouldn't mind helping out here since I bet your getting overwhelmed with runs.

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

You can just put them in IL's.

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

What does that mean?

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

What I was thinking for a new retime system for this was:

Time begins upon the red timer becoming white.

Time ends when the screen fades to white when your character dies.

This makes this really easy to verify, trust me I did this method on my PC with somewes and it was consistent. Although it'd alter the older runs, it works a lot better as a temporary way for someone to verify it until the timer is fixed.​

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tópico: Roblox: Grace
United StatesProfessorSakura15 days ago

I can agree with this, the only big benefit is more risky plays honestly. I wouldn't outright remove CO-OP though, of course.

Zanum, FinnTheChat, e nexle curtiu isso
jogada: Quiplash
United StatesProfessorSakura1 month ago

It's the 1 in a million dialog chance that saves 100 milliseconds! Trust :3

Zanum, LordParoah e 2 outros curtiu isso
United StatesProfessorSakura1 month ago

We love horse basketball dunk @ser05er

United StatesProfessorSakura1 month ago

@sakhayan741 bro is doing everything to make it so I purposely make your verification time right onto 21 days.

United StatesProfessorSakura2 months ago

Duos don't count if that is what your implying

United StatesProfessorSakura2 months ago

If they do, their in for a riot /j

whoopsy, sillyboykisser e 4 outros curtiu isso
United StatesProfessorSakura2 months ago

@ef3es You have to start at the house for no checkpoints, you don't just start anywhere you like.

jogada: Break In 2
United StatesProfessorSakura2 months ago

@DysseAlex luckily I have my pov

United StatesProfessorSakura2 months ago

This one at least, wait till 9+ >:)

sillyboykisser curtiram isso
Sobre ProfessorSakura
Changed my PFP for explicit reasons. Mostly just being associated with Changed the game. Will revert back to something else later.
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