Comentários
tópico: Punch-Out!!
GUIGUI_13 days ago

I'd still say that after completing the challenge and champions mode, you must still lose three fights on Mac's last stand to get the credit and lock the career mode.

The credit is the reason you should get the three losses last, especially if the game is measured in real time, as it would add a lot to the time if you were to do it before the challenges or Champion mode.

SuperGamer64 curtiram isso
tópico: The Site
GUIGUI_4 months ago

Fangames shouldn't appear in the main series?

That's what the toggle was for, before the site changed.

tópico: The Site
GUIGUI_4 months ago

If they are officially licensed by the IP owner, then they are official. That's the only rule.

My main issue is when fan-games and Rom-hacks appear in the game listing of a series. Look at the Metroid Series page, for example:

(and the stupidest thing is that there is now a fan-games page for certain series which contain none of the official release, but not the other way around. That make no sense)

tópico: The Site
GUIGUI_4 months ago

Coming back with that, but I have received zero answer: When will Speedrun.com restore the "Show unofficial releases" toggle button for the series pages?

http://web.archive.org/web/20230402121601/https://www.speedrun.com/sonic#platform=&orderby=oldest&unofficial=off

tópico: The Site
GUIGUI_10 months ago

Before the change, there used to be a toggle that allowed to hide the non-official games. I can't find it.

Grapevine curtiram isso
tópico: The Site
GUIGUI_10 months ago

Where has gone the toggle that allow to hide the non-official release of a game series on the series page?

https://www.speedrun.com/fr-FR/series/sonic/games

ArcadeRiot91, Grapevine e 3 outros curtiu isso
tópico: The Site
GUIGUI_10 months ago

How do I remove the non-official game on the Series page?

https://www.speedrun.com/fr-FR/series/metroid/games

Grapevine, CyanWes e 2 outros curtiu isso
tópico: Zelda
GUIGUI_11 months ago

The linked oracle games entry " The Legend of Zelda: Oracle of Ages & Seasons" disappear when you toggle off "Show unofficial releases". It should remain. The linked games mode is an official mode intended by the devloppers.

tópico: Punch-Out!!
GUIGUI_1 year ago

Just to point out, there was already two thread talking about how a 100% category could work (albeit one whose title doesn't make it really clear) https://www.speedrun.com/powii/thread/uz6ry https://www.speedrun.com/powii/thread/nwdyz

SuperGamer64 curtiram isso
tópico: Metroid Dread
GUIGUI_1 year ago

I thought this didn't need a new thread. thanks for the answer.

tópico: Metroid Dread
GUIGUI_1 year ago

"total play time doesn't track time spent in the home menu and will count cutscene times multiple times if you need to reload at any point." Seeing all runs are Single Segment, it isn't really a problem.

tópico: Metroid Dread
GUIGUI_1 year ago

Very nice. just one question, why are there only the standard and Dread category? Why not include Hard?

tópico: Metroid Dread
GUIGUI_2 years ago

My bad.

tópico: Metroid Dread
GUIGUI_2 years ago

Actually, LeakySpigot, not only are they easy, they have already been established clearly already As I had already laid down before: The "no Major Glitch" rule establish that what is forbidden are: -Shine Sink Clip -Ledge Warp -Camera Lock -Invincibility -Axis Skew

But allow: -Pseudo Wave -Reverse Grapple -Water Bomb Jump

For a glitchless run, simply forbid -Pseudo Wave -Reverse Grapple -Water Bomb Jump Too.

jay_yeen even provided a link to an existing leaderboard following those rules: https://docs.google.com/spreadsheets/d/1oLKeyIfmjRw6r7m4TmQcA0Ski9EHvoBb4A4DUwPMkpo/edit?usp=sharing

GUIGUI_2 years ago

Jesus Christ, sen_ju, you absolute mad-man!

tópico: Metroid Dread
GUIGUI_2 years ago

Thanks for the link, jay_yeen. Will the leaderboard of Speedrun.com be updated to include that category? or are there still arguing about it? Who is in charge of doing that, btw?

tópico: Metroid Dread
GUIGUI_2 years ago

So, it look like the update indicate the real play tume unde "total-play time". and it actually look like it perfectly measure real time.

Any chance it might be used as the official way to measure a run, it would especially convenient to end the discrepancy between console play and emulation.

tópico: Metroid Dread
GUIGUI_2 years ago

Making the rule clear for that category seem rather easy. The "no Major Glitch" rule establish that what is forbidden are: -Shine Sink Clip -Ledge Warp -Camera Lock -Invincibility -Axis Skew But allow: -Pseudo Wave -Reverse Grapple -Water Bomb Jump

For a glitchless run, simply forbid -Pseudo Wave -Reverse Grapple -Water Bomb Jump Too.

I guess some would argue that Water Bomb Jump should not count as a glitch, but I think it's fair to say it was not intended by the game-designers and I think it makes sense that a "glitchless" run would be to not use any trick not intended by the devs, by definition.

Stitastic, nexika, e Romain909 curtiu isso
tópico: Metroid Dread
GUIGUI_2 years ago

It might have been known already, but just in case, it might matter for the planning of the route, especially for 100%, but at some point in the game you can use the teleporters to get to any other teleporters in the game and they are no longer color-locked. I think it happen once you activate all teleporters.

codeREDACTED curtiram isso
tópico: Metroid Dread
GUIGUI_2 years ago

At first I thought "current patch" allowed for Major glitch but the top run actually longer in "Current patch" so that's certainly not it. Then I thought it was the opposite and "current patch" forbid any glitches, even, Pseudo Wave, Reverse Grapple or Water Bomb Jump, but the run basically start with Pseudowave, so I actually do'nt know, so I would like to know too. The rules listed do not really help answer that.

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