The SNES version of Tetris 2 has this category, so how about the NES version as well? Category could be divided into Easy, Normal, and Hard difficulties. A run of it would be something like this:
Hello,
I have added a bunch of new categories to the Tetris DS leaderboard for you guys to challenge yourselves with. Enjoy!
Hello,
This thread is here for anyone that has any ideas or suggestions of some new Pokemon Puzzle League Category Extensions that you guys want to make and/or give a try. These ideas can be ones that can be done either on console, or on emulator. Let's see some interesting things you guys can come up with. :)
Hello,
So with the release of version 1.5.0 of the game came a new planet and a recalculated percent completion of the Campaign Mode. With that, the following changes/additions have been made:
- Any% is now renamed to 100%. Time still ends when you beat the Golden Phoenix (Stage 15 of Trochox).
- 100% is now renamed to 127%. Time still ends when you beat level 20 on Technus (formerly Bonus Levels).
- A new category has been added which is 154% where time ends when you beat level 20 on Bricole (the new bonus levels planet).
Enjoy everyone! :)
So with the recent release of the English version of Magical Drop 2 for the Switch's SNES Online, I have gone ahead and changed the difficulty names for the Story Mode (SNES) category to reflect that of what they are in the English Switch SNES Online version of the game. Do not worry, anyone that has submitted runs for the SNES version will not need to edit their runs in any way. Have fun and happy puzzling. :)
Would it be possible to add a high score category to the leaderboard for this game? It'd be a very interesting challenge figuring out how to maximize points in each stage in this unique puzzle game.
Hey, I think adding an IL leaderboard for the Time Race mode of the game would be a nice addition for the game. The mode does keep track of your best IGT for each category in game (Easy/Normal/Hard and 2R/3R/4R/5R). Hopefully this will be added. :)
Hello,
This thread is here for anyone that has any ideas or suggestions of some new Tetris Attack Category Extensions that you guys want to make and/or give a try. These ideas can be ones that can be done either on console, or on emulator. Let's see some interesting things you guys can come up with. :)
I'm surprised this hasn't been discussed before (to my knowledge), but how about a separate category for speedrunning the Adventure Two mode? Having played this game mode a lot back when I was younger (but never beat it), I know that there are a few things that would make this run much more challenging than Adventure mode.
Mirrored tracks - Initially it would be confusing for players/runners who are really used to Adventure mode, but after some practice will not be a big deal.
Better AI - Not really an issue to the best players in the world, but for more casual players this would make it harder to win the races and collect the platinum balloons in order to progress in the mode.
Silver Coin Races - In Adventure Two, the silver coins are placed in harder, more out of the way places than more along the track in Adventure. This would make for some interesting routing for each silver coin challenge race as the game would force you to take certain paths that you would never take in an optimized Time Trial run in order to get all of the silver coins and win the race.
Hopefully I've explained everything well enough and I hope that you'll consider this extra category.
Cheers,
Vaporeon~
How about having No Skips categories for all the individual cups that have tracks where major/glitch skips can be performed?
Example: Flower Cup (No Skips) since major skips can be performed in Mario Circuit, Coconut Mall, and Wario's Gold Mine.
Thoughts?