End text evaluation inside of the game.
4 years ago
London, England

Title is as it suggests, the mechanism behind evaluating which text will be displayed on the screen when you exit trough the door, for example Greedy thief.

End text evaluation:

-flag/number based (compares flags and numbers for functions) -4 flags, 2 numbers

flag - Total money inside of the house flag2 - goldbar check flag3 - returns false but can be set to true by the VOT rating. flag4 - total items on the list = num2 (all the items are checked off/taken)

num - total money stolen presumably num2 - items checked off on the list

Ratings: -Newbie intruder - total money stolen is 0 -Greedy thief - if all of the items are found + all of the money in the house is stolen -Newbie thief - all items are found -Unorganized thief - if there is 1-3 items checked on the list -Everyday thief - if there 4-5 items checked on the list -Organized thief - >= 6 and the number of checked items is below the total amount -Very Organized thief - If the owner is not home, alarm is enabled and all of the items are checked off -Professional thief - same as above if the alarm is disabled. -Master thief - if the owner is home and the alarm is disabled.

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