Any%
Route difficulty, options, benchmark, time save from last route
(Base) Easy Fence: ~1:21 (Medium) Fast Fence ~1:19 (-2s)
First you need to get into the spring ram by boosting over the electric fence. The easier way to do this is to boost off the ramp onto the block, then from there into the sheep pen. Sometimes your boost into the sheep pen gets stopped. This is more common when boosting in a straight line. The more consistent approach is to start your boost, move off the side of the block, then change your angle mid-air before the boost is completed. The harder, more optimal approach is "fast fence", where you boost from the slope going down to the sheep straight into the pen. This strat lets you use a boost earlier just to move fast. Kill and take control of the spring ram (spring sheep does not jump as high and can't do the grav clip), then head to the gravity switch. Do the grav clip, then head to the asteroid switch by jumping over the centre island. Hit the switch and head to the exit. Keep in mind the switch can also be hit with B rather than jumping on it like an ape. Easy Fence: Fast Fence (Which mcill failed omegalul):
Techniques
Lag reduction: The electric fence causes a bunch of lag, don't look at it! The asteroids also cause lag. When moving to the exit, aim your camera so that it points toward the three islands at the corner of the level so you don't look at the asteroids
Short jumping: Keeping the analog stick in neutral position when starting a jump causes the spring ram to do a short jump. Short jumping is used on the first two jumps after hitting the grav switch. It is also used 2 or 3 times while heading toward the asteroid switch after passing the central island. Finally, it is used on the last jump to get onto the teleporter.
Grav clip: Spin attacking at the peak of your jump allows you to clip over the wall by the gravity switch. The side wall is easier to get over than the front wall. Position yourself pointing inward at the corner between the front and side walls, jump and spin attack. This trick is easier to perform while holding Z. If you can't do it, aim slightly to the right of the corner so you are jumping over the side wall.