This was a really good run that started slow and got better as it went on. I got some slow match-ups, but also got some great ones in return such as the Mr. Game & Watch team battle. This speedrun felt solid and was executed well. That being said, this run can be improved and go below 4 minutes, and I will improve it.
I added up each individual level time myself to get an accurate in-game time. I highly recommend that these SSBM 1P speedrun charts use IGT as the primary value over RTA for consistency and fairness.
EDIT: Updated by adding my metal battle's failed stage time to my IGT.
December 15, 2020 update: The Real Time was made accurate.
We recently said to allow the "Hyrule Code" for runs, but as @SukeSJ said in the Changelog Forum Post [quote=SukeSJ] the decision we made with Hyrule Code and UCF was made extremely quickly by us moderators.[/quote]
And it indeed was a hasty decision with little to no discussion. Now we have dec