I only have ntsc PS2 version of the game running on backwards compatible ps3. How do the other versions compare? Also, can someone explain how to double jump?
PS2 version is non-viable due to having different collision detection mechanics, which makes it impossible to skip acquiring double jump at the start of the run. As for Xbox and GCN, they're the same game but Xbox loads faster. NTSC region also always has faster loads than PAL by a little bit.
Thank you. Looking at the PS2 speed runs I see they jump out of bounds in the cave after getting horn dive. Is there a trick for this or is it just very precise? I can never get it
“Don’t charge at the wall while fucking holding a direction and wonder why it doesn’t work” - a quote from your tutorial video I just found lol I now know why I couldn’t get it to work