Hat% in 0m 27s 890ms by
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Thanks to the power of colin's strat, and the power of Very Neurotic Industrious, the run falls down once more. I deconstruct both of those walls because without that order, pawns tend to casually walk as far away from the AD as they can.
Moderator notes: Yay to another totally one-hundred percent peaceful run of butchering the very first human body you encounter!
Categories have been rearranged
I revamped the categories today. Changes:
- The Escape category has been split into three separate main categories: Escape-any%, Escape-build% and Escape-ascent%. Previously the Escape category had four subcategories: any%, build%, 100% and ascent%.
- The Escape-build% category now has a ~~subca
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