NG Standard Notes for Beginners
Atualizado KitPah
por RE:3 NG Standard Notes
PART 1
- do apartments
- after you grab the Pistol move far right and you will skip the sign falling animation
- grab Pistol Ammo at Dario
- perfect dodge elevator zombie
- stand in front of Carlos right when he is about to kick the door open
- far door on train to leave
- run hard left after Shutter
- grab Pistol Ammo on barrel
- Pistol Ammo right counter in Diner
- look backwards as you pick up the Water Hose at Railway Control
- head back to Hydrant
- Bolt Cutters
- run past dogs
- grab pouch on the right in Power Station
- bank the knife
- grab both Green Herbs
- Lock Pick open at door
- stay right to the farthest Gen ( Gen 1)
- ladder
- stay right to next Gen (Gen 2)
- use Electrical Box on shitters
- (Gen 3) straight ahead turn around
- second right for last Gen (Gen 4)
- GET OUT RUN
- stay left for Nemesis
- Electrical Box Nemesis
- head back to Diner dodging Nemesis
- back to Railway Control FA 02 RA 03 SA 02
- go get Shotgun and Frag Grenade from locker
- head back to Shutter
- use Electrical Box on Nemesis
- pick up 2 Green Herbs after closing Shutter
- use Electrical Box again on Nemesis and open the grate
END PART 1
PART 2
- pick up Frag Grenade on the right in Sewers
- stay right
- dodge Gammas with the 1, 2 method
- Battery Pack pick up
- stay left dodging Gammas
- Battery Pack door
- sharp left to unlock door
- pick up Battery Pack
- ladder
- trash Bolt Cutters
Nemesis 1
- run away from Flamethrower Nemesis
- shoot Nemesis 3 times with Shotgun
- grab Shotgun Bullets
- throw Grenade at feet and run past him
- pick up Grenade Launcher Ammo
- shoot Gas Container with pistol
- stay along that wall beside the Electrical Box and wait for him to walk towards you
- shoot Electrical Box
- Grenade at feet GG
Kendos
- pick up Shotgun Upgrade and Gate Keys at Kendos
- dodge Rocket Launcher Nemesis
Carlos Start
- dodge Brad Zombie
- head left
- shot legs of first Zombie
- forward dodge into Door Zombie
- kill all in next area then head straight and left
- walk up both flights of stairs
- Key
- kill zombie laying down on stairs
- head to Safety Deposit Room
- enter 104 and 109
- Battery and Grenade
- go up 1 flight of stairs stay right
- CAP for locker
- equip Flash
- combine Battery and Detonator
- Flash room and shoot Door Zombie
- left for STARS Office
END PART 2 PART 3
- pick up both Mine Rounds and Grenade launcher off the bench's at save point and the barrel
- run past all Zombies and get to the ladder
- upgrade Shotgun
Nemesis 2
- shoot both Flame Rounds into his face
- pick up the Flame Rounds to the right
- reload and shoot 1 more flame round into his face
- unload a full clip of Shotgun and reload
- pick up the Shotgun Bullets on the trolley near the bus
- shoot 2 more Shotgun Rounds and then swap to Grenade Launcher
- then back to Shotgun
- after he screams swap to Grenade Launcher and reload Mine Rounds
- shoot the closest wall and wait for him to run over it
- as you wait reload to Flame Rounds and Shotgun if missing any bullets
- swap to shotgun when he gets hit and lay into his exposed heart
- 1 full clip of shotgun then swap to Grenade Launcher with Flame Rounds
- Shotgun Ammo in the Black Truck
- he should be running, again mine the close wall
- swap to shotgun when he gets hit and lay into his exposed heart
- 1 full clip of shotgun then swap to Grenade Launcher with Flame Rounds
- keep laying into him with Flame Rounds and Shotgun till he runs again
- mine the wall
- then lay into him for the killing blow with Shotgun GG
- after the fight pick up the Mine Rounds in the Truck and Police Car
Carlos 2
- run past all Zombies and forward dodge the Door Zombie to get pass
- head right but stay left to the far door to pick up Tape Recorder
- head left and pick the Green Herb to the right
- stay left
- once through the 2nd pare of double doors go right
- once up the stairs stay left
- go straight across the connector and hard right
- jump out window and hop the bench
- Key
- head right and pick up the Assault Rifle Ammo
- head back up the stairs
- stay hard left
- pick up Flash and ID Card in the Locker Room
- you can trash Key here
- head back and dodge the Hunter fight
- stay left and use the ID Card behind the counter in the next room
- go into the room with 2 Hunters and grenade them
- pick up the Tape
- stay right and Unlock the Door
- hard right and out the Window
- jump the Bench
- go through the double doors and equip Flash
- Flash the Zombies in the room and run right
- combine Tape and Tape Recorder then use in front of left door
- Dead Bard and the head to his PC
- right for Vaccine
- head back and run past the Hunter fight
- stay left and head back to Jill
- defend Jill starts
- walk forward and grab all the supplies
- start killing staying close the door
- after second wave grab the Detonator
- supplies along the far window and at the main desk
- continue killing
- once the lights go out head to the back double doors
- dodge the Hunter and hit the Power Switch
- trash the Tape Recorder and Key
- pick up all the stuff beside the Power Switch
- Grenade the Hunter
- keep killing the Window Zombies
- second Hunter, Grenade his ass
- go right and place the Detonator
- go behind the main desk and Flash Zombies off the door
PART 4
- stay right and unlock the door
- Elevator
- stay left and use Lift
- Pouch on the left
- jump down and break the Fuse Box
- go to the first Lift and try to get caution on the Pale Head
- Fuse 1
- ladder to the left
- dodge Dogs and head far right
- stairs
- across first platform and call the second one
- ladder
- Fuse 2
- dodge all fights back to ladder
- head back but keep right going through the door
- Mine Round the ground for the Zombies
- left door
- ladder
- dodge Hunter
- Fuse 3
- back up the ladder
- door on the left, unlock
- stay left and jump down
- Mine Round the Nemesis Zombies
- place the Fuses back
- use Elevator
- reload Grenade Launcher
- follow Tyrell
- stay right
- trash Lock Pick
- enter the far door on the left
- hard right for Flash Drive
- back track
- unlock door on the left with Flash Drive
- stay left and go up the stairs
- Mine Round stair Pale Head
- stay left and grab Culture Sample
- back down the stair and use Mine Rounds to dodge the Pale Heads, Shotgun for Regular Zombies
- hard left and stay left through the door
- stairs then hard right
- push the Power Core
- backtrack and open the big door
- Elevator
- Mine Round the Nemesis Zombies
- pick up the Liquid Filled Test Tube
- dodge the Nemesis Zombies and Pale Head
- Elevator
- Shotgun the Hunters
- backtrack to the Mixing Room
- combine both text tubes at the Mixer MID HIGH LOW
- grab Vaccine
- vent
- hold W
Nemesis 3
- grab the Ammo to the right and Heals to the left
- out the door head right
- shoot all your Flame Rounds and Shotgun Rounds till Carlos cutscene
- 180 and grab the Ammo on the ground
- reload Shotgun
- run along the edge for more Ammo and Heals
- shoot the Red Squares on the one he is hiding behind
- Shotgun his exposed heart
- then swap to Grenade Launcher when he gets up and shoot him
- reload Shotgun
- shoot the Red Squares
- shoot Flame rounds when he falls
- grab the Ammo and Heals behind him
- lay into him with Shotgun, Flame Rounds and Pistol when out of the other 2 GG
FINAL
- run forward keeping left
- 180 and open the SUPER GUN
- Heals and Ammo to the right
- shoot his glowing blobs with the Pistol
- try and shoot the last blob next to a red Power Core
- get the rest of the Power Cores back to green
- SUPER GUN him again
- hold W
- run straight ahead
- sharp right
- ladder
- shoot Nicholai
END
Runs recentes