Advanced Build Mode/Crane Speedrun Community Votes
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Advanced Build Mode/Crane Speedrun Community Votes
Postado 16 days ago por

Advanced Build Mode/Crane Speedrun Community Votes:

After further discussions, 2 new options and clarifications on 1 of the previous options have been added. After a 72 hour voting period the polls will be closed and the rules will be instated.

  • No Mouse Crane Usage/Enter and Exit crane mode if accidental movement.

Bridges the gap considerably, allows for mistakes to not completely invalidate run, would require detailed knowledge of rules which could be daunting for newcomers. Penalizes accidental mouse input. A mod will likely be made available to avoid accidental mouse movement.

  • Add a variable to the leaderboard denoting mouse users and crane usage. Does not split the leaderboard, but just adds a variable visible from the main page.

(The Snowflower Protocol) - Does not impact game, denotes which control scheme is used. Easily understood.

  • No change.

Mouse advantage stays, easily understood rule. More welcoming to new users.

  • Mod allowing controller player to have crane mouse access (Details to come).

This would be the only mod providing a competitive advantage that would be considered for approval for use in Speedrunning. Mod would give controller users an advantage over Vanilla controller users. Allows Controller players to use Mouse to control crane, levels the playing field between Keyboard/Mouse players and Controller..

  • Disallow Crane entirely.

*Disables a base feature of the game, which is not commonplace for Speedrun.com/Speedrunning. Difficult not using base feature for new runners. *

Link to Poll

Thank you, and Happy Plating!

Kulutues

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1.2.0 Rule Updates, 1.2.0 Submissions Open, and Mod Approvals

Hello Speedrunners!

After much community feedback, we have been working hard, and finished tailoring all the rule changes and testing mods for re-addition to the Approved Mod List. The following rules (unless noted) will be going into

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