Hello everyone, you might know me as one of the first runners of this hack pack. After doing multiple runs of this game (both on normal hardware and Dolphin), I noticed something strange with the other runs on the leaderboard. I noticed that these runs have near-instantaneous load times. Between each track, it takes roughly five to six seconds for me to transition to the next one (using Dolphin). However, other runs have load times between two to three seconds. This causes me to be put at a disadvantage due to longer load times (of up to a minute or more). Looking at finishing times for each track would be a better solution than using real-time. For example, I compared my current best Nitro tracks run to the current world record. Going by real-time, I was behind the record by around 34 seconds. However, by adding up each track's time manually, I finished roughly 48 seconds ahead of the record. Using in-game time would eliminate the inconsistencies caused by varying loading times.
Here are the Nitro tracks and their corresponding times, with mine on the left and the current record on the right: 1:16.911 1:17.225 2:12.750 2:14.516 1:56.708 1:57.904 3:36.117 3:36.895 1:05.456 1:10.077 1:24.432 1:26.302 2:27.628 2:19.087 2:55.448 2:54.606 1:46.034 1:54.969 2:23.450 2:26.056 3:11.113 3:12.405 3:23.088 3:23.264 3:20.794 3:21.669 4:01.328 4:20.607 3:07.406 3:21.209 3:03.347 3:04.182 Final Times: 41:12.01 42:0.973
Thanks for shedding light on this. I will bring it up with the moderation team for discussion to mitigate this issue.
Hey there! Long time no speak! So as we are in current development of v1.0 nearing the end I just wanted to say what will happen here. So I will be making a new board for v1.0 and changing this one to be a "Catagory extensions" board allowing for this beta to be run even after v1.0. The only change