emu vs console load times info
in my rough testing of my ePSXe run vs Ricky's console run, it seems that ePSXe was losing roughly 2 minutes of time in loads compared to console (about 6 seconds per loading screen.) Seems like console is significantly faster as far as I can tell. just putting this info here in case anyone ever cares enough to optimize this.
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this also may just be down to ePSXe's general inaccuracy, tbh it was just the first thing I got working so I was using it.
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