Hello everyone
ColeQuil has been working flat out over the last few months to perfect the Load Remover & Auto Splitter to the point where we feel comfortable it is ready to be used as our main timing method for Emulator runs.
Please checkover the Game Rules as we have updated some requirements for Emulator to eliminate any chance of foul play being posible. Loadless is still not a forced requirement however you will be at a major disadvantage not using it.
You might notice the leaderboard are updated and now ranked by Load Time Removed by default, I was able to transfer all older runs to Real Time.
The newest update of the Speedrun Pack is now live, with this new update we have:
[1.4]
• Updated Text & Panel Notes to current route • Added Livesplit Files and Plugins to get the Load Remover working without needing to do set-up • Current up to date Load Remover which works with all versions of the game • Removed some older files • Split icons w/PSD to make your own for other categories
Thanks again to Cole for making all of this possible
Today I have gone over and tidied the Rules section of the leaderboards to make it easier to read and follow along with.
Going forward if runs can be done on DeSmuME 0.9.10 that would be preferred, .9.11 has issues with the credits crashing which could effect runs such as All Mission and 100%. If you wish to continue running on 0.9.11 that is perfectly fine but to make things easier we are just referring to .9.10 going forward.
I have updated the Speedrun Pack as well which can be found in the guides section, this update is very minor
[1.3]
• Removed DeSmuME 0.9.11 • Updated the Emulator settings so it should be ready to go on launch • Added ColeQuils Load Remover for testing • Tidied up some files
Lastly ColeQuil has made a Load Remover for the game and we would love to see it tested out in your runs, please continue to submit your times as Real Time as we have not implemented any changes as of yet but it would be nice to see people testing the Load Remover and checking if any changes are required. https://github.com/ColeQuil/KHDaysLoadRemover
Hello everyone
ColeQuil has been working flat out over the last few months to perfect the Load Remover & Auto Splitter to the point where we feel comfortable it is ready to be used as our main timing method for Emulator runs.
Please checkover the Game Rules as we have updated some requirement