Category idea: Any%. Complete the demo stage as fast as possible. Only requirement is to reach the end of the stage.
Timing starts on first frame after the fade in and ends on the first frame you touch the invisible wall at the end of the stage (marked by the tip of the dinosaur's foot going behind the small hill at the end). Could be timed with or without milliseconds. Moderators please feel free to alter any of the proposed rules & timing method.
Other category ideas for this demo:
Death% - Die as quickly as possible, timing starts on first frame after fade in and ends on the first frame where the dinosaur's health bar reaches zero.
100% - Kill all of the enemies and reach the end of the stage. Timing would be the same as Any%.
Ran using ePSXe 2.0.5