Hi, I fixed the oversight on Kexibq2134's run; apparently submitting as '76 ms' translates to 076ms and not 760ms. Similarly related: for other runs that are either 'not timed properly', I can only judge so well based on how imprecise their timer programs are and their start-to-finish input . Compared to kiszak's run that I can advance each frame and see the timer increase every millisecond, advancing frames on others' videos leaves gaps that I can't be sure to add/remove from the final time.
As for an autosplit, that would depend on the demand for precision and competitiveness. As the current leaderboards stand, times aren't close enough to require milliseconds except for Tutorial (some exceptions here and there). I welcome it, but I say the runs don't need that strictness right now.
Thank you so much! I think that we should rewrite the rules on: When exactly timer should start - I think it should start on first event click
Editing maps (Creating custom campaign with 100% chance for Dimension Door etc.) - Strictly prohibited
Save and load allowance - kinda hard to say because it's not gonna be clear if somebody loads save from other run. For example it would leave a possibility of going for second map without showing lvl 5 mage guild spells and always load a save with DD on it.
Autosplitter would be a huge save for everybody there is even a full guide how to create one here: https://github.com/LiveSplit/LiveSplit.AutoSplitters/blob/master/README.md Unfortunately I have no knowledge on it