Hey! I saw a similar thread on this forum about FPS. Let's talk about this a little more.
So, recently I was looking through Hill Climb Racing runs and noticed that the game behaves differently in Nox and BlueStacks emulators. I did a little research and noticed that the behavior of the game depends on FPS. I made a small video with the proof:
That's it. FPS really affects the game in some moments. This can be useful if you run categories such as Distance (50 to 1000m) or Backflip. The problem is your capabilities may be limited by your device. For example, making a backflip (as I showed in the video above) playing on the phone it will be difficult for you to compete with emulators because usually phones support 60 and 120 fps, and on emulators it can be more than 300. And here is another problem: the more powerful the computer, the more FPS, and the easier it will be for a person to make runs. Of course, this does not apply to all categories. I don't think it will affect the Death, Flip or Neck Flip categories. However, the Distance category (50 to 1000m) and Back Flip is easier to run on emulators with unlimited FPS.
New Level: Mega Highway
New Level: Mega desert
Various bug fixes
Have fun with the new maps y'all!