Seems as though there's a basically 2 month backlog of runs for this game :( (As displayed by QueueClient at least)
Are any of the mods active for this game currently?
Yes, but since they are implementing IGT, it is taking a lil longer unfortunately.
Fair enough, just haven't seen any actions taken on this leaderboard all that recently is all
There have been some actions (ex-Mod speaking, I resigned to focus on my mental health), but since PC is the primary platform, and right now is similar in nature to this https://www.speedrun.com/fnaf6/news/kxj4o0xl , it takes longer than you'd expect.
Also QueueClient uses the day the run was submitted, which doesn't account for edited submissions also. So don't take its display as Gospel.
Yea I'd assume queueclient has some API jank (most 3rd party tools do across everything afterall lol) Thanks for updating us all :D
And best of luck to ya, mental health do be rough sometimes
I appreciate the sentiment, thank you. Also it's not even API jank on QueueClient's side. Sadly SRC just has a massive skill issue.
First, let's talk about the updates to the board. To start, we've merged the two timing methods back together on the leaderboard. Rather than having two separate times for every run, times