Yeah! It adds a little more depth, since you need to adjust your plans in a way that minimizes injury, distance walked and hits taken, and maximizes accuracy.
Do you think XP should be a factor that determines who gets a higher placement on the leaderboard when there is a tie on time? Even though there are obvious RNG elements, I think it'd add another layer to compete on and spark some more competition, which would be even more exciting once more players start submitting their runs.
Lastly, I've got a question. I got a WR time on a level while playing co-op with a friend. Would that need a new category, or do I submit that the normal way - just adding his name next to mine as well?
Thank you for the swift reply!
For tiny level it can change a lot, trying different path to make the same time but having less injuries should, in my opinion, be rewarded. It will be really important when more and more runs will be submitted.
I'll add a co-op category ofc, so players can have fun trying to make the best time possible. Thanks for reminding this !
Here we are, the 1.0 version of Door Kickers 2 is finally out ! We've all been waiting for it, and we finally have it.
This brought a whole lot of changes to the game, Campaign Mode, new maps, new tangos, bug fixes, and many other things.
First, I invite you to read the patch note :