All Crash Junctions in 1h 44m 00s by
Divisões de tempo
Fornecido por Splits.io
# | Nome | Divisão | Finalizado em |
---|---|---|---|
1 | -1. Silverlake - Trailer Trash | 2m 16s 942ms | 2m 16s 942ms |
2 | -2. Downtown - Cross Traffic | 0m 57s 597ms | 3m 14s 540ms |
3 | -3. Waterfront - Twister | 0m 54s 379ms | 4m 08s 919ms |
4 | -4. Waterfront - Mar. Mayhem | 0m 57s 736ms | 5m 06s 656ms |
5 | -5. Downtown - Demolition | 0m 52s 490ms | 5m 59s 147ms |
6 | {USA1} 6 Silverlake - Shut / Jump | 1m 02s 043ms | 7m 01s 190ms |
7 | -7. Winter City - Slip & Slide | 1m 05s 084ms | 8m 06s 275ms |
8 | -8. Alpine - Roadblock Ouro | 0m 54s 956ms | 9m 01s 231ms |
9 | -9. Riviera - Grand Slam | 0m 53s 543ms | 9m 54s 774ms |
10 | -10. Winter City - Pump / Tram Ouro | 0m 55s 974ms | 10m 50s 748ms |
11 | -11. Vineyard - Grape / Wrath | 0m 52s 565ms | 11m 43s 314ms |
12 | -12. Riviera - Road Rage 2 | 1m 10s 049ms | 12m 53s 363ms |
13 | -13. Winter City - Corner Chaos Ouro | 0m 59s 479ms | 13m 52s 843ms |
14 | {EURO1}14. Vineyard - Jackknife City Ouro | 0m 49s 793ms | 14m 42s 637ms |
15 | -15. Golden City - Tuk Down | 1m 11s 829ms | 15m 54s 466ms |
16 | -16. Golden City - Neon Night | 0m 52s 266ms | 16m 46s 733ms |
17 | -17. Island Para - Paradise Peril | 0m 52s 949ms | 17m 39s 682ms |
18 | -18. Dockside - Rock / Dock Ouro | 0m 56s 643ms | 18m 36s 325ms |
19 | -19. Island Para - Ruin Holiday | 0m 54s 344ms | 19m 30s 669ms |
20 | {ASIA1}20. Golden City - Handle / Care | 1m 36s 189ms | 21m 06s 859ms |
21 | -21. Silverlake - Showdown | 1m 13s 223ms | 22m 20s 082ms |
22 | -22. Downtown - Dead End | 1m 09s 386ms | 23m 29s 469ms |
23 | -23. Waterfront - Leap / Faith | 0m 56s 394ms | 24m 25s 864ms |
24 | -24. Silverlake - Ticket / Collide | 1m 01s 163ms | 25m 27s 027ms |
25 | -25. Downtown - Wrecks City | 0m 55s 765ms | 26m 22s 793ms |
26 | {USA2}26. Waterfront - Dangerzone | 1m 00s 164ms | 27m 22s 957ms |
27 | -27. Riviera - Rampage | 1m 08s 442ms | 28m 31s 400ms |
28 | -28. Vineyard - Grape Fear Ouro | 0m 45s 793ms | 29m 17s 194ms |
29 | -29. Winter City - River / Wreck | 0m 55s 573ms | 30m 12s 767ms |
30 | -30. Riviera - Spin / Wheel | 0m 53s 156ms | 31m 05s 924ms |
31 | -31. Alpine - Don't Look On | 0m 56s 724ms | 32m 02s 649ms |
32 | -32. Winter City - Snow Joke | 0m 58s 826ms | 33m 01s 475ms |
33 | -33. Vineyard - Field / Scream Ouro | 0m 59s 572ms | 34m 01s 047ms |
34 | {EURO2}34. Alpine - Chilly Crash | 0m 54s 123ms | 34m 55s 170ms |
35 | -35. Golden City - Turn / Burn Ouro | 1m 06s 745ms | 36m 01s 916ms |
36 | -36. Island Para - Tropical Storm Ouro | 0m 54s 911ms | 36m 56s 827ms |
37 | -37. Dockside - Exit Dragon | 0m 57s 412ms | 37m 54s 240ms |
38 | -38. Golden City - Cross / Crush | 0m 56s 428ms | 38m 50s 668ms |
39 | -39. Golden City - Fwy Thunder | 1m 04s 107ms | 39m 54s 776ms |
40 | {ASIA2}40. Island Para - Drive Angry | 0m 52s 746ms | 40m 47s 522ms |
41 | -41. Downtown - Hate / Late Ouro | 1m 14s 188ms | 42m 01s 711ms |
42 | -42. Silverlake - 3 Ways | 1m 42s 433ms | 43m 44s 144ms |
43 | -43. Waterfront - Bay / Blitz | 1m 05s 281ms | 44m 49s 425ms |
44 | -44. Downtown - Hold Tight | 0m 57s 768ms | 45m 47s 193ms |
45 | -45. Silverlake - Bridge / Far | 0m 59s 010ms | 46m 46s 204ms |
46 | {USA3}46. Downtown - Traff Jammed | 1m 02s 168ms | 47m 48s 373ms |
47 | -47. Alpine - Exact Change Ouro | 1m 05s 458ms | 48m 53s 831ms |
48 | -48. Riviera - Cliff Hanger | 1m 25s 019ms | 50m 18s 851ms |
49 | -49. Vineyard - Country Chaos Ouro | 0m 54s 955ms | 51m 13s 807ms |
50 | -50. Winter City - Mark Crash | 1m 17s 757ms | 52m 31s 564ms |
51 | -51. Winter City - Winter Wipe | 1m 07s 765ms | 53m 39s 329ms |
52 | -52. Riviera - High Roller | 0m 58s 328ms | 54m 37s 658ms |
53 | -53. Vineyard - Haul Ass | 0m 56s 510ms | 55m 34s 169ms |
54 | {EURO3}54. Alpine - Lanes Lunacy Ouro | 0m 53s 070ms | 56m 27s 240ms |
55 | -55. Golden City - Road to Ruin | 1m 05s 943ms | 57m 33s 183ms |
56 | -56. Island Para - Jungle Rumble | 0m 59s 030ms | 58m 32s 214ms |
57 | -57. Dockside - Reiko-Chet | 1m 08s 413ms | 59m 40s 627ms |
58 | -58. Golden City - Trash Smash | 1m 14s 597ms | 1h 00m 55s 225ms |
59 | -59. Island Para - Airstrike | 0m 49s 950ms | 1h 01m 45s 175ms |
60 | {ASIA3}60. Dockside - Whirlwind | 0m 56s 047ms | 1h 02m 41s 223ms |
61 | -61. Silverlake - Out / Control Ouro | 0m 59s 932ms | 1h 03m 41s 156ms |
62 | -62. Downtown - Bus Block | 1m 05s 152ms | 1h 04m 46s 308ms |
63 | -63. Waterfront - Fall Down | 1m 09s 545ms | 1h 05m 55s 853ms |
64 | -64. Waterfront - T Boned | 0m 56s 594ms | 1h 06m 52s 448ms |
65 | -65. Silverlake - Fear Factor Ouro | 1m 00s 715ms | 1h 07m 53s 163ms |
66 | {USA4}66. Waterfront - Sun / Smash | 0m 59s 199ms | 1h 08m 52s 362ms |
67 | -67. Alpine - Snow Plow | 1m 10s 534ms | 1h 10m 02s 897ms |
68 | -68. Winter City - Crash Land Ouro | 0m 56s 184ms | 1h 10m 59s 081ms |
69 | -69. Riviera - Break / Bank | 1m 23s 569ms | 1h 12m 22s 651ms |
70 | -70. Vineyard - Bale Out | 0m 52s 621ms | 1h 13m 15s 272ms |
71 | -71. Riviera - Go for Broke | 0m 56s 128ms | 1h 14m 11s 401ms |
72 | -72. Vineyard - Med.Mash | 0m 54s 956ms | 1h 15m 06s 357ms |
73 | -73. Winter City - Run / Bus | 1m 03s 657ms | 1h 16m 10s 014ms |
74 | {EURO4}74. Alpine - Corkscrewed | 0m 57s 356ms | 1h 17m 07s 371ms |
75 | -75. Dockside - Look / Ways | 1m 05s 457ms | 1h 18m 12s 829ms |
76 | -76. Island Para - Steel Tsunami | 0m 57s 085ms | 1h 19m 09s 914ms |
77 | -77. Golden City - Heavy Hitter Ouro | 1m 00s 784ms | 1h 20m 10s 699ms |
78 | -78. Dockside - Buckle Up Ouro | 0m 53s 698ms | 1h 21m 04s 397ms |
79 | -79. Island Para - Uphill Strug | 1m 01s 270ms | 1h 22m 05s 667ms |
80 | {ASIA4}80. Golden City - East Block Ouro | 0m 53s 753ms | 1h 22m 59s 421ms |
81 | -81. Silverlake - Pick / Pieces | 1m 12s 639ms | 1h 24m 12s 060ms |
82 | -82. Downtown - Air Rage | 0m 57s 617ms | 1h 25m 09s 678ms |
83 | -83. Downtown - Grid Locked | 0m 57s 221ms | 1h 26m 06s 899ms |
84 | -84. Waterfront - Look / Leap | 1m 21s 589ms | 1h 27m 28s 489ms |
85 | -85. Downtown - Hit & Run | 0m 50s 605ms | 1h 28m 19s 094ms |
86 | {USA5}86. Waterfront - Tram Pulled | 0m 56s 456ms | 1h 29m 15s 550ms |
87 | -87. Winter City - On Rampage | 1m 10s 175ms | 1h 30m 25s 726ms |
88 | -88. Alpine - Jump Toll Ouro | 0m 56s 014ms | 1h 31m 21s 740ms |
89 | -89. Riviera - Jumping Jam | 1m 22s 949ms | 1h 32m 44s 689ms |
90 | -90. Vineyard - Crash Au Van | 0m 57s 607ms | 1h 33m 42s 297ms |
91 | -91. Winter City - Cool Crush Ouro | 0m 54s 890ms | 1h 34m 37s 187ms |
92 | -92. Riviera - Shipwrecked | 0m 54s 296ms | 1h 35m 31s 483ms |
93 | -93. Vineyard - Gate Crasher | 0m 53s 966ms | 1h 36m 25s 450ms |
94 | {EURO5}94. Alpine - Highway / Hell | 0m 56s 137ms | 1h 37m 21s 587ms |
95 | -95. Golden City - Crash Fu | 1m 40s 221ms | 1h 39m 01s 809ms |
96 | -96. Island Para - Tourist Trap | 0m 54s 887ms | 1h 39m 56s 697ms |
97 | -97. Dockside - Crate Escape Ouro | 0m 56s 823ms | 1h 40m 53s 520ms |
98 | -98. Island Para - Lost Luggage | 1m 14s 016ms | 1h 42m 07s 537ms |
99 | -99. Island Para - Pure Scores | 0m 55s 636ms | 1h 43m 03s 174ms |
100 | {ASIA5}100. Dockside - Crashed Out | 0m 57s 427ms | 1h 44m 00s 602ms |
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