In the Flashpoint version of AT, by dying at the same time as you complete the level, if you hit the continue button that shows up when you die, you have a few seconds in the menu to spend money without losing it, sort of. When this happens it looks like the game is exiting the level twice, once for dying and once for beating the level. The second time you leave, you also seem to get the money that you got for exiting the level the first time, duplicating the money you got from that level. This is very precise and I have no idea if there's any way to do this consistently, but if there was someway to do that it could save tons of time.
Clip below for context/proof I guess.
https://www.twitch.tv/squidguardian10/clip/ModernBreakableFinchKevinTurtle-dZjMMIgoeVz4ggdP
holy shit okay
normally this would lead to a Glitchless/Glitched split but honestly I'm just excited to see if this gets used in any runs at all LMAO
Personally I don't think this really requires a category split (at least until a way to do it consistently is found) solely based on how rare it is. Even if we did split the categories this is the only time I've ever done it in a run and I didn't even finish it LOL
yeah i was trying to say it wouldn't have a split due to it being completely insane and probably purely rng based
I might fiddle around with finding a setup for it in one of the early levels but i dont really have any faith that anything will be consistent enough
Tested a few things today. Doesn't look like it works if you kill the last tank and yourself with a barrel explosion, so I'm not sure if there's a way to make a consistent set-up.
"Other" will be removed from the CMG/FP category due to having no runs and no reason to exist.
If a version of the game is found with enough differences to warrant an extra variable, it will be added.
Thankyou.