howdy dawgs , just started running and have some optimization questions,/topics id like to inquire about
4 months ago
United States
  1. the time gain/loss for this would be so minute (my-newt) it probably doesnt matter, but why not just acquire bandit summon from the very last bandit from the Protect Orchard Farm Quest. You can use the same exact strat as in greatwood, but now you can just roll by wiithout stopping and instead of the load warps you could go to guild, recall , and go from there s ince you have summon

  2. trying to think of a way to skip the dumb ice troll that goes invincible. seems you can summon clip the barrier either an invisible wall or loading zone block your way. do we know if the loading zone is indeed just turned off until the troll is dead

  3. I recall watching a run or something and hearing prison skip and something else are like, the holy grails of skips yet to be discovered. whats the other one lol. i want to play around with clipping and load warping in some areas i feel could use some help.

thanks, its cool to finally have a reason to make an account on speedruns.com, i will be uploading my next run, hoping to beat my 1:46 rta pb. yeah, just gonna leave with a glad to meet whoever takes the time out of their day to read this, you the real one.

P.S isnt Fable a dope ass game?

GoochPoooch curtiram isso
United Kingdom

Hi!! I LOVVVE the way you're thinking about these questions, drop by the fable speedrunning discord, generally people are much more active there than on here ;)

https://discord.gg/Sv8P6Ef

  1. I like this idea! Will be interested to see what the other runners think :)

  2. Unfortunately the loadzone is innactive until you kill the troll (as known so far)

  3. the other one being arena skip probably... but about a year ago we discovered how to skip half of arena (thats how Sera managed to beat the old TLC rekkie... and by playing out of her mind!)

I am personally super interested in skipping more rounds.. we currently have a way to skip one more... but it's probably slower and is VERY inconsistant!

also plz plz hit me up with anymore questions! I am mainly a glitch hunter in this game and LOVE to theory craft and come up with fun new strats :) even if they only save a second here or there, the more new stuff in the game the better IMO

CrankyMankey curtiram isso
Texas, USA

Hey, CrankyMankey

  1. We don't use the last bandit during Protect Orchard Farm because it would delay the quest ending depending on how good the wasp is at Fable XD. We tend to use the bandit at the toll since you'll have to interact with him somehow, either by pushing him out of the way or talking to him. Plus, we don't have to sit and wait for the wasp to kill and can keep running. If the wasp happens to fail, we can try again at any of the bandits that spawn in Traders Escort. I am not sure I fully follow the 2nd part, but you lose the ability to recall if you accept a quest, and that's why we wait till Greatwood Cullis Gate.

  2. Sadly, Gooch is right, and the loading zone is innovative until the troll dies. :(

  3. IIRC, prison and Graveyard (getting Nostro armor) have a bounty on them. I don't remember how much the bounty is.

I can't wait to see your PB! :) As Gooch said, feel free to join the Fable Speedrunning Discord.

P.S. It's the dopest game.