Interruptions, or, A Nuanced Guide Describing How and When to Skip Cutscenes and Dialogue, in Addition to General Menuing Considerations
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Interruptions, or, A Nuanced Guide Describing How and When to Skip Cutscenes and Dialogue, in Addition to General Menuing ConsiderationsAtualizado Lucifer9783
por An Introduction to Interruptions
In general
- Every popup and menu with choices to select can be buffered
- On keyboard, the only key that can be used for popup confirmation is the alphanumeric enter key. Ten-key-enter does not work.
Common behaviour to all hacks
After first hack failure on save file
- 1 popup
- Confirm
After every fifth hack failure in a row (until disabled)
- 1 popup
- No, Ask Later/No, Don't Ask Again/Yes, Use Invincibility choice, default "No, Ask Later"
NOTE: buffering this popup will tick down to "No, Don't Ask Again" on the first frame, then after a brief pause, will go down to "Yes, Use Invincibility"
Augments
After fade to white
- 2 to skip (cutscene, dialogue)
- Hold to skip both
- 2 popups (in most cases)
- Confirm
- Yes/No choice, default "Yes"
NOTE: Zorlon Shot has only 1 popup (Confirm).
Biohacks
After completing first biohack
- 1 to skip (dialogue)
- Hold to skip dialogue
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After completing all subsequent biohacks
- 1 popup
- Yes/No choice, default "Yes"
Sync Station
Save popup
- 1 popup
- Yes/No choice, default "Yes"
Boss fights (exceptions noted)
After entering room, wait until fade-in is finished
- 1 to skip (dialogue)
- Hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
NOTE: Before Malorie Foster, there are five interruptions to be skipped, one hold to skip all five.
After fight, after fade-in from white
- 1 to skip (dialogue)
- Hold to skip dialogue
NOTE 1: After Burning Sentinel there is an additional map-update popup (Yes/No choice, default "Yes").
NOTE 2: After Malorie Foster, there are four interruptions to be skipped, with three holds to skip them. Specific break points between holds are mentioned in the full-game list.
Elevator travel
- Elevator selection is bufferable
- Navigate to the elevator you want, confirm as with other popups/menus
- Defaults to the elevator you're acessing travel from
- Cancel travel as normal for menus
- Esc (PC, Keyboard)
- B (Xbox)
- Circle (PS)
- B (Switch)
Interplanetary travel
Warp popup
- 1 popup
- Yes/No choice, default "Yes"
System Menu
Quit to Title
- 1 popup
- Yes/No choice, default "No"
Save file management
Copy file
- 1 popup
- Yes/No choice, default "Yes"
Erase file
- 2 popups
- Yes/No choice, default "No"
- Yes/No choice, default "No"
Intermediate Interruptions - Any%
Act One
File select, after fade to black, post-loading screen
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
Activate first hack
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Restricted Access
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Enter room w/ first stealth segment
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Confirm
Enter room with Dawn of Aphellanx
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Dawn of Aphellanx
- 2 to skip (dialogue ×2)
- 1 hold to skip first dialogue
- Fade to black. After fade from black
- 1 hold to skip second dialogue
Complete Zorlon Shot, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 1 popup
- Confirm
Exit detention cell
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Enter room after Boardroom Gateway
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Complete Trionic Nibble, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After Nibble, before barrier to enter ETL Access
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Burning Sentinel boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Burning Sentinel, after fade from white
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
After elevator to Lobby East, after loading screen
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Act Two
After entering first room w/ water
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Underground Facility
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Destroyer Missile, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Enter cutscene basement
- 6 to skip (dialogue, cutscene, dialogue ×4)
- 1 hold to skip all six
- 1 popup
- Yes/No choice, default "Yes"
Complete Grasshopper Legs, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After entering Black Widow boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Black Widow, after fade from white
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After completing First War
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
After escaping QoTech
- 2 to skip (dialogue, cutscene)
- 1 hold to skip dialogue
- Four seconds after fade to white
- 1 hold to skip cutscene
- 1 popup
- Yes/No choice, default "Yes"
Act Three
Complete biohack, Cellular Wave
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
One screen (either east or west) after leaving Emi's Apartment
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Firefly Drone, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Save Kitbash
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Pondskater Boots, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Save Refresh
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Begin The Missile Command
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete The Missile Command, after door opens
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
After entering Missile Commander boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Missile Commander, after fade from white
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Second War
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Act Four
Arrive at 33F East
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Dragonfly Dash, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After entering Fly Wings room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Fly Wings, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Complete biohack, TriShot.exe
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Enter room after Roof Access
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Malorie Foster boss room
- 5 to skip (dialogue ×3, cutscene, dialogue)
- 1 hold to skip all five
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Malorie Foster, after fade from white
- 4 to skip (dialogue ×4)
- 1 hold to skip first two dialogues
- Room transition to portal
- 1 hold to skip third dialogue
- After using the Warp, arriving at Razak III
- 1 hold to skip fourth dialogue
- 1 popup
- Yes/No choice, default "Yes"
Act Five
Meeting the Yar Elder
- 1 to skip (cutscene)
- 1 hold to skip cutscene
- 1 popup
- Yes/No choice, default "Yes"
Complete Mayfly Gills, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Warp to QoTech Terminal
- 1 popup
- Yes/No choice, default "Yes"
Rescue first Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Rescue second Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Rescue third Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Rescue fourth Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Warp to Razak III Terminal
- 1 popup
- Yes/No choice, default "Yes"
Complete Zorlon Cannon, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Begin VS Pong
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete VS Pong, after fade from white
- 2 to skip (dialogue ×2)
- 1 hold to skip both
After entering Aphellanx boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
TAS-only considerations
After defeating Aphellanx, after fade from white
- 3 to skip (dialogue, cutscene, credits)
- 1 hold to skip dialogue
- After fade from black
- 1 hold to skip cutscene
- After fade from white
- 1 hold to skip credits
Note for Mods (especially Jupi): I make no apologies for the sesquipedalian title of this guide.
Board Split into FIFE/No FIFE
Hey, everyone! Jupi here.
After discussion among moderators, we have decided to divide the board into FIFE Allowed and FIFE Not Allowed.
FIFE is too big of a glitch to not do so, as it makes the runs wildly different in terms of gameplay, etc. and so required its own category. If more major glitc
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