Interruptions, or, A Nuanced Guide Describing How and When to Skip Cutscenes and Dialogue, in Addition to General Menuing Considerations
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Interruptions, or, A Nuanced Guide Describing How and When to Skip Cutscenes and Dialogue, in Addition to General Menuing ConsiderationsAtualizado Lucifer9783
por An Introduction to Interruptions
In general
- Every popup and menu with choices to select can be buffered
- On keyboard, the only key that can be used for popup confirmation is the alphanumeric enter key. Ten-key-enter does not work.
Common behaviour to all hacks
After first hack failure on save file
- 1 popup
- Confirm
After every fifth hack failure in a row (until disabled)
- 1 popup
- No, Ask Later/No, Don't Ask Again/Yes, Use Invincibility choice, default "No, Ask Later"
NOTE: buffering this popup will tick down to "No, Don't Ask Again" on the first frame, then after a brief pause, will go down to "Yes, Use Invincibility"
Augments
After fade to white
- 2 to skip (cutscene, dialogue)
- Hold to skip both
- 2 popups (in most cases)
- Confirm
- Yes/No choice, default "Yes"
NOTE: Zorlon Shot has only 1 popup (Confirm).
Biohacks
After completing first biohack
- 1 to skip (dialogue)
- Hold to skip dialogue
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After completing all subsequent biohacks
- 1 popup
- Yes/No choice, default "Yes"
Sync Station
Save popup
- 1 popup
- Yes/No choice, default "Yes"
Boss fights (exceptions noted)
After entering room, wait until fade-in is finished
- 1 to skip (dialogue)
- Hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
NOTE: Before Malorie Foster, there are five interruptions to be skipped, one hold to skip all five.
After fight, after fade-in from white
- 1 to skip (dialogue)
- Hold to skip dialogue
NOTE 1: After Burning Sentinel there is an additional map-update popup (Yes/No choice, default "Yes").
NOTE 2: After Malorie Foster, there are four interruptions to be skipped, with three holds to skip them. Specific break points between holds are mentioned in the full-game list.
Elevator travel
- Elevator selection is bufferable
- Navigate to the elevator you want, confirm as with other popups/menus
- Defaults to the elevator you're acessing travel from
- Cancel travel as normal for menus
- Esc (PC, Keyboard)
- B (Xbox)
- Circle (PS)
- B (Switch)
Interplanetary travel
Warp popup
- 1 popup
- Yes/No choice, default "Yes"
System Menu
Quit to Title
- 1 popup
- Yes/No choice, default "No"
Save file management
Copy file
- 1 popup
- Yes/No choice, default "Yes"
Erase file
- 2 popups
- Yes/No choice, default "No"
- Yes/No choice, default "No"
Intermediate Interruptions - Any%
Act One
File select, after fade to black, post-loading screen
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
Activate first hack
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Restricted Access
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Enter room w/ first stealth segment
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Confirm
Enter room with Dawn of Aphellanx
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Dawn of Aphellanx
- 2 to skip (dialogue ×2)
- 1 hold to skip first dialogue
- Fade to black. After fade from black
- 1 hold to skip second dialogue
Complete Zorlon Shot, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 1 popup
- Confirm
Exit detention cell
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Enter room after Boardroom Gateway
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Complete Trionic Nibble, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After Nibble, before barrier to enter ETL Access
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Burning Sentinel boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Burning Sentinel, after fade from white
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
After elevator to Lobby East, after loading screen
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Act Two
After entering first room w/ water
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Underground Facility
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Destroyer Missile, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Enter cutscene basement
- 6 to skip (dialogue, cutscene, dialogue ×4)
- 1 hold to skip all six
- 1 popup
- Yes/No choice, default "Yes"
Complete Grasshopper Legs, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After entering Black Widow boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Black Widow, after fade from white
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After completing First War
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
After escaping QoTech
- 2 to skip (dialogue, cutscene)
- 1 hold to skip dialogue
- Four seconds after fade to white
- 1 hold to skip cutscene
- 1 popup
- Yes/No choice, default "Yes"
Act Three
Complete biohack, Cellular Wave
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
One screen (either east or west) after leaving Emi's Apartment
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Firefly Drone, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Save Kitbash
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Pondskater Boots, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Save Refresh
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Begin The Missile Command
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete The Missile Command, after door opens
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
After entering Missile Commander boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Missile Commander, after fade from white
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Second War
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Act Four
Arrive at 33F East
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Dragonfly Dash, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
After entering Fly Wings room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete Fly Wings, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Complete biohack, TriShot.exe
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Enter room after Roof Access
- 1 to skip (dialogue)
- 1 hold to skip dialogue
After entering Malorie Foster boss room
- 5 to skip (dialogue ×3, cutscene, dialogue)
- 1 hold to skip all five
- SEVERE THREAT APPROACHING
- Unskippable
After defeating Malorie Foster, after fade from white
- 4 to skip (dialogue ×4)
- 1 hold to skip first two dialogues
- Room transition to portal
- 1 hold to skip third dialogue
- After using the Warp, arriving at Razak III
- 1 hold to skip fourth dialogue
- 1 popup
- Yes/No choice, default "Yes"
Act Five
Meeting the Yar Elder
- 1 to skip (cutscene)
- 1 hold to skip cutscene
- 1 popup
- Yes/No choice, default "Yes"
Complete Mayfly Gills, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Warp to QoTech Terminal
- 1 popup
- Yes/No choice, default "Yes"
Rescue first Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Rescue second Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Rescue third Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Rescue fourth Yar Warrior
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- 1 popup
- Yes/No choice, default "Yes"
Warp to Razak III Terminal
- 1 popup
- Yes/No choice, default "Yes"
Complete Zorlon Cannon, after fade to white
- 2 to skip (cutscene, dialogue)
- 1 hold to skip both
- 2 popups
- Confirm
- Yes/No choice, default "Yes"
Begin VS Pong
- 1 to skip (dialogue)
- 1 hold to skip dialogue
Complete VS Pong, after fade from white
- 2 to skip (dialogue ×2)
- 1 hold to skip both
After entering Aphellanx boss room
- 1 to skip (dialogue)
- 1 hold to skip dialogue
- SEVERE THREAT APPROACHING
- Unskippable
TAS-only considerations
After defeating Aphellanx, after fade from white
- 3 to skip (dialogue, cutscene, credits)
- 1 hold to skip dialogue
- After fade from black
- 1 hold to skip cutscene
- After fade from white
- 1 hold to skip credits
Note for Mods (especially Jupi): I make no apologies for the sesquipedalian title of this guide.
Changes to the Rules regarding the Biohack page proof timing.
Hello, Yarniverse!
We're changing the rules in regards to the Biohack Proof screen requirements for any category that requires it (A-to-Z & All Biohacks at the time of writing). This change was spurred after noticing that it could lead to a clear discrepancy between runners who either count down ou
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