fastest theoretical run
3 years ago
Denmark

Assuming that the time between ending the level and starting the next (which includes clicking on the next level button and waiting for it to load) is 1s each, then there is: 19s total waiting loading time + click time

Adding up all of the ILs scores has: 122.828s of ILs

Since immediate runs usually have 0.2s of no movement since cars spawn slightly upwards, needing them to land for that time and the car to pick up pace, we have: 0.2s * 19 of initial immediate time 3.8s

This means the fastest theoretical run at the moment is: 145.628s or 2 minutes and 26 seconds.

if i missed something, say

thanks for coming to my ted talk

Bruher likes this
Denmark

i forgot to mention this is for sedan 100%

Indiana, USA

Lol, I liked your ted talk

Catlico likes this
Romania

Hmmm, how bout I grind a lot of runs to get a better PB or even a 2:4x? :)

Catlico likes this
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