Timing
Wondering why you don't do the typical "timer ends on last hit" kind of deal. Sure, there's text boxes but there's literally no gameplay other than that.
Also, why is the 2nd ending the one we have to do? I don't really understand that. The 1st ending if anything is just as good. Sure, it's not a "true ending" but this is any% where the goal is to beat the game as fast as possible and the 1st ending would be faster.
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