Suggestion for Category Extenstions
4 years ago
Japan

So I have a cool category in mind to share to the community. It's called "Bowser Stages"

You enter the Bowser In The Dark World Stage by either just walking into it while in the castle or if your playing on Usamune, you can use the level select If your using a normal cartridge/ROM, you can use the 120 Star File Code to unlock everything. Exit Course is Allowed Once you beat Dark World, you can head through the 8 Star Door and get to Fire Sea. After that, you can just re-enter the stage and exit course to save time. Move your way up through the castle to get to the last stage.

Timing Starts the first frame you can see everything after entering Dark World Timing ends is the same as the main category Ends the frame you touch the big star in BitS

Let me know what you think about it lol.

This category compared to 0 Star

  • No SBLJ (No point to do this because you can easily mess up)
  • No Intro -No Stair BLJs (Can save time)
  • No LBLJ
  • No Lakitu Skip

This category could also potentially improve castle movement a little bit.but really because you wouldn't use this type of movement in real runs obviously as 0,1, and 16 Star all require Stair BLJs.

Edited by the author 4 years ago
Goffrey, B4ndit, and IwerSonsch like this
Mexico

It’s pretty much the same as 0 and 1 star

mashSRL, Benjams and 3 others like this
Illinois, USA
Zennan
He/Him, She/Her, They/Them
4 years ago

It's pretty much the same as 0 and 1 star

Soupious, Xdxboxjaja and 6 others like this
Japan

Ah man But if your being serious, if someone got WR It probably be like 3-4 minutes that's faster than the TAS World Record and the TAS is impossible for a human so therefore this category is not the same as 0 and 1 star as it doesn't include the key strats that hold together 0 and 1 star and make those 2 categories possible.

Edited by the author 4 years ago
B4ndit likes this
Mexico

mods wouldn’t want categories that are similar to other categories. It’s pointless

Pikaboy70 likes this
Japan

It's not

Goffrey and B4ndit like this
New Hampshire, USA

This is almost like that suggestion for a category where macros were allowed for LBLJ and SBLJ lmao

Zennan likes this
Japan

I'll make an example run rn This category isn't really boring if you ask me, the competition would be really good. It's short and fun. This category should have been in CE when CE was added like seriously lol. Heres the Example Run I ended at BitS but you get my point

@Mruns_05 This is not wasting my time. I don't know what's wrong with this category. They've added 10x Cannonless so it's like wtf up to this point

Edited by the author 4 years ago
Goffrey, B4ndit and 2 others like this
Mexico

this will most likely be locked either today or tomorrow don’t waste your time.

Pikaboy70 likes this
Japan

Idc if this gets locked, if it doesn't get added than it's whatever I'll continue to run main categories and "Bowser Stages". Maybe other sm64 category extensions in the future as well. There's a reason for everything and I don't see why here

Edited by the author 4 years ago
B4ndit likes this

Might wanna chill and just run the game. No need to be asking for new categories.

Pikaboy70 and linny356 like this
Japan

Ok man whateves, I do run main categories If you have no reason than It's ok Also I'm not getting mad lmao.

Edited by the author 4 years ago
Illinois, USA
Zennan
He/Him, She/Her, They/Them
4 years ago

i think the real question is why are you asking for new ce's on mainboards

Soupious, Xdxboxjaja and 2 others like this
Japan

I just thought that it was an interesting category and other people would find it interesting as well.

B4ndit likes this
Germany

We actually do have a "Bowser stages" category just like this one on the "Stage RTA" section of our button challenge leaderboards, so I do agree that the category makes sense. Even though the category is particularly unique in those challenges because 0, 1, and 16 star literally don't exist there, I do like the idea of a movement-based Bowser stage category (where movement optimizations aren't outshined by getting the BLJs quickly) in parallel to the Stage RTA concept. To bring this category optimally in line with Stage RTA, the red coin stars would have to be required, separating the category further from 0 and 1 star.

Edited by the author 4 years ago
MetalHead, Xahkai, and linny356 like this
Berkshire, England

I like that idea!

B4ndit and linny356 like this
Berkshire, England

C’mon everyone, let’s not argue over this! I think XahKai’s idea is great! It’ll be a fun category to optimise. All the BLJs, all the movement, Bowser fights and whatnot. We could even do “Bowser Stages 100%” where we collect the red coin stars for each Bowser level.

Goffrey, linny356, and B4ndit like this
Illinois, USA
Zennan
He/Him, She/Her, They/Them
4 years ago

a problem is that since its such a short category it would get too optimized too quickly

Soupious, Xdxboxjaja and 2 others like this
Japan

@IwerSonsch, I was thinking that exactly, They're should make a category seperating called Red Coins and than No Red Coins, if this is such a short category than more Non-RTA Strats can be implemented. Think of Super Mario Bros 1, it's one of the most optimal speed games as the times on the leaderboards are seperated with less than a second. Super Mario 64 is heavily based on good movement, it's easy to make mistakes. Like this category, it's nearly impossible to get everything perfectly. There is always room for improvement as even if this did get optimized too quickly, we still wouldn't have a perfect run, only the TAS can demonstrate that. My point is that regardless of the quick optimizations, the runs will still be beatable.

linny356, B4ndit and 2 others like this
Kentucky, USA

I think this would be a cool category extension tbh.

B4ndit likes this
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EMU/VC subcategories for Stage RTA

We would like to announce that VC and EMU subcategories are now active on the Stage RTA leaderboards (under "Levels"). Stage RTA involves collecting all the stars in a given stage including the 100 coin star. Timing starts on star select and ends upon collecting the final star. You are allowed to us

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