I know it won't be accepted but a sub category should be made or something as the time save is insane and nothing is being added or subtracted from the game other than a option command. Fun, non the less and a great find by Strawhatxx420.
The issue is that this wouldn't be possible without a glitch in a debug menu that was programmed by Gemini and not Capcom.
What needs to be found now is a way to do it without the debug menu which probably won't happen but if it did, this would be fair game.
As cool as this is you're still using a 3rd party program to perform the glitches.
I think we need a community effort with this to try and find a way to perform these skips without debug because they would definitely breath some new life into this game.
You can do all sorts of weird stuff with debug menu. There is also a Atlas glitch which removes every colision with walls and you can skip the waterfall in sewers.
I tried to do the skips in the vanilla game but no chance, i dont even know where to start without the debug menu. But its interesting to see what possibly can be skipped in this game.
Using turbo on the options menu button during marvin would be a good place to start to see if it's possible to sneak in the input before the door animation
It has been tested with turbo on a controller by mashing the options button and without the debug menu it wasn't possible