Full series runs?
1 year ago
San Francisco, CA, USA

Hello, I'm Alachuckthebuck, but please call me Chuck.

I know I'm new around here, but I used to run IEYTD back before Spy and the Liar came out.

I'm back and wondering about full trilogy runs of the 3 main games.

Categories would be:

  • Any%
  • 100%
  • Die% (no shooting yourself with guns or knives)
  • possibly 1-hand%
  • with the meme categories of DeepWater% (hot water into deep dive) MountainHouse% (winter break into cold shoulder) and BOOM% ( getting all exploding souvenirs in all 3 games)

sample "Game" rules (open to feedback, especially timing)

  • Timing is based on category timing rules
  • New save files are required for IEYTD 2 & 3 for full runs (meme runs do not need new save files.)
  • Must go in story order (except for meme runs)
  • One continuous recording
  • Time pause in between games
  • No glitches abusing the pause menu or guardian (death engine skip does not count as guardian abuse.

Any% rules

  • timing uses combined in-game level time, with RTA being the tiebreaker (RTA stops on loading screens, game changes, and the first 2 seconds of level complete screens
  • must show all level times
  • must beat all levels and the ieytd 2&3 tutorials.
  • time starts on pressing the start button on friendly Skies, pauses after death engine, resumes after loading a new save file on ieytd 2, pauses again after rising Phoenix, and resumes on starting a new save on ieytd 3 and ends on the credits after KBOOM.
  • all Any% rules from the games leaderboard must be followed except where these rules contradict, with these rules overruling the local rules
  • OPENING CREDITS ON IEYTD 2&3 DO NOT count but IEYTD 2 CLOSING CREDITS DO COUNT!

100%

  • Timing uses combined in-game level time, with RTA being the tiebreaker (RTA stops on loading screens, game changes, and the first 5 seconds of time on level complete screens
  • Get all souvenirs, trophies, robots phantom trophies, and speedrun scorpions/watches
  • IEYTD 1 MUST BE 100% before the run starts to avoid issues (if not, the missing souvenirs must be earned with the sound effect playing during the run)
  • time starts upon creating a save file or starting friendly skies, pauses after the end of level screen for ieytd 1 &2, and ends at kboom credits
  • Once time stops, show all mission souvenir menus in IEYTD2
  • must show the end of level card in IEYTD3

Die%

  • Die in every level of every game, as fast as possible
  • Timing is RTA but pauses for loading screens and game changes (nothing else)
  • No shooting yourself with guns or stabbing yourself with knives, but both can be used as tools
  • Clipping out of bounds on death engine is not allowed

1hand%

  • Any% rules apply except that only one hand may be used at a level
  • You can change hands in between levels as many times as you wish

MEME RUNS:

DeepWater%

  • Use combined in-game level time
  • Beat Hot Water followed by Deep Dive
  • No new save file required
  • Must be one recording

MountanHouse%

  • Use combined in-game level time
  • Beat winter break followed by cold shoulder
  • No new save file required
  • Must be one recording

BOOM%

  • Get all exploding souvenirs
  • Can use a new save or a save without any souvenirs (save for watches)
  • Timing is done through in-game level time
  • Exploding souvenirs are any explosive, purple crystal, alcohol that explodes when lit, and any lighters or ignition sources (will get a full list)
luckyOne likes this

I really love the idea of creating a speedrun for all three games (and potentially more). I do think there should be a discussion over some of the rules stated above to get everyone's thoughts on them, and making sure there is agreement over them or compromises made where we don't.

San Francisco, CA, USA

I've crossposted this to the forums for ieytd1 and 2 as well

A mod from one of the games (SchnapPea maybe?) has to request the leaderboard for the series. If we need another mod for that, I'm happy to volunteer once I get some more runs up on the leaderboards.

Seattle, WA, USA

that all sounds really cool. how does this work exactly tho? Would these categories appear on the series page after requesting it?

Deleted by the author
United States

I agree with Ace, I think this could be super cool! We'd just have to make sure it's implemented in a way everyone agrees on.

I think it might fall under category extensions, but I would have to look into a bit further than the glancing I'm able to do right now

San Francisco, CA, USA

to answer questions about leaderboard imlementation

Based on the fallout anthology runs (and leaderboards) it would be a separate "game" as the series page doesn't look like it can host runs( and series-wide category extensions don't exist, i think)

San Francisco, CA, USA

for implementation, I think Schnapea (because they mod all 3) should file the ticket asking for the leaderboard with support (and a series ticket as well, we met the criteria for a series last year.) and then go from there with posts on all 3 leaderboards and probably a centralized discussion on the new leaderboard (lmk if they need sample runs)

Israel

sounds like a great idea

if this happens, ill need to get back to ieytd2 speedruns and practice ieytd3 too

ieytd1 i got down cuz i got 2nd place and i think i got it down good.

i love the idea

Seattle, WA, USA

I'll request the game leaderboard for these multi-game categories. As for the series, I believe 2.2 has requested it.

Alachuckthebuck likes this
Canada

Sounds fun exited to see if this actually becomes a thing

San Francisco, CA, USA

where should we have the rule discussion?

Seattle, WA, USA

probably the IEYTD discord: https://discord.gg/ieytd

San Francisco, CA, USA

how long do you think it will take to get approved?

Seattle, WA, USA

the game leaderboard for multi game runs is approved and a very basic page is set up currently (i’m a little busy rn so haven’t gotten around to polishing it or starting rules discussion).

https://www.speedrun.com/I_Expect_You_To_Die_Series

Also tragically, the request for a game series was rejected

San Francisco, CA, USA

why did it get deinied?

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