Right now for competitive/close runs, the following timing method is used:
"Times that are very close to first will be timed from first frame after the loading text disappears to first frame of final spellcard bonus text (removes loading and is more precise"
The loading text fades away in an awkward manner to the point where it blends in with the background, thus making it difficult to pinpoint the exact frame it disappears in full. I'm suggesting time start simply on the frame the player character appears.
New start: Same End:
no one else seems to have anything to say about it, so we can change it If you like, I can give you mod (of this game or of the series) and you can do it yourself
Can I have series mod then? I can make the changes for this game as well as adjust the rules for the rest where applicable. I'd also like to retime a handful of runs.
Looks like series mod doesn't disseminate mod status to games within the series, can't edit anything on this page lol