Necessity of the Moderate/Hard categories?
5 months ago
United States

Hello!

Okay so, like, what's the point of the Moderate/Hard categories? What do they bring to the table that Easy or Titan can't serve. Are there any unique mechanical changes that would make for an interesting speedrun on even a single level?

Cause that's the only reason I can think to keep any of them. Out of all of the Moderate/Hard runs, three of them beat the time on a Titan run (two of those coming from moderate runs; Light Sleeper and More Bandits, while The Jackal's Stronghold is faster than Titan on all other difficulties). Betrayal at Sikyos ties the WR with both Titan and Easy, but that's because it's an autoscroller.

Aside from that, the Editor Glitch sub-categories for both difficulties is completely empty.

Right now those difficulties exist almost exclusively to clog up the board and provide easy "world records" for anyone who cares enough to submit runs.

I see very little downsides to retiring those difficulties. .

United States

also like, we really only need one page for Editor Glitch. Maybe someone can reach out to Vhoul to check, but I can't think of a level where the difficulty really changes anything when you're spamming Osiris everywhere.

Game stats
Followers
132
Runs
607
Players
61
Latest threads
Posted 4 months ago
0 replies
Posted 4 months ago
1 reply
Posted 8 months ago
4 replies
Posted 9 months ago
Posted 1 year ago
9 replies