What is the theoretical minimum number of items/souls collected in a playthrough?
Who has the WR for low%?
How many items/souls did they collect?
Edit:
For example, the current force quit run stats are something like:
Items collected: 21?
Souls collected: 207176?
It looks like most of the items could be skipped, so something like ~8 items and ~200000 souls is doable, or is it?
There is no answer to that because there is no agreed upon definition of low% in Dark Souls. You could take the 100% tracker and try to go as low as possible on that (like 4% IIRC), but that would include farming respawning enemies for souls and buying equipment, since both is no % in the sense of 100%. From your question, you would count that.
Yes, if I buy an item from a shop, then it is +1 to item count. If I kill an enemy, then it is +souls to the souls count. Low% category would try to minimize both of these. Priority would be: Items collected > souls collected > time.
So if you can complete the game while collecting 0 items and 0 souls in 500 hours, then it is the WR for low% until somebody beats the time.
That is your definition, others would disagree. Thus, the category doesn't exist, thus there is no WR (besides the "I made it the fuck up"-WR).
the category doesn't exist
Yes it does. There exists a category where the goal is to collect minimum number of items.
there is no WR
Yes there is. Somebody has finished the game with lowest items collected. That player has the WR in that category. If somebody has finished with the same number of items but faster, then that guy is the best in that category.
"I made it the fuck up"-WR
All categories are made up by humans. Just because nobody plays the category does not mean that the category does not exist.
I understand that the game is hard, so nobody is good enough to finish a run in the optimized low% category: 0 items collected, 0 souls collected. This will change in the future when arbitrary code execution is discovered and killing the final boss can be done without gaining any items or souls.
the category doesnt exist, because its not on the leaderboard, hence there is no official WR. red just meant you can run it if you want and you can claim 'WR' but its only for you and nothing official. the category least bosses is probably the closest to 'Low%'.
you can claim 'WR' but its only for you and nothing official
Sure. That is always the case. I was just wondering who has the low item count WR at the moment. Apparently me, since I completed the game with just 15 items and 345000 souls in 5 hours.
Also, speedrun.com is not the official site for leaderboards.
Edit:
Oh, I suppose the "least bosses" route is almost the same as low%, but I am not an expert so I can't say how much the routes differ.
Now I am curious what the official site for leaderboards is.
When I say "the category does not exist" I mean a leaderboard with a community-agreed-upon ruleset. As long as that doesn't exist its in the limbo with "Death%" (fastest death possible) and "world's first whip only SL25 no block All Bosses no DLC with my cat distracting me" categories. Which is the "I made it the fuck up"-WR area.
Like, you only count picked up/bought items and souls. What about foggates you dissolve? Doors you open? Areas you enter? Elevators you activate? All of these could also be argued for as % (in the sense of the 100% category, namely that they change the state of the world); could even argue about amounts of cutscenes you trigger and whatever else.
I am not trying to say that Low% cannot be a category, but as long as there is no decision by a wider range of players than, lets say, 1, it is not a category. Just like an abbreviation is not an abbreviation if only one person knows it and a definition is not a definition if only one person agrees with that definition.
foggates, Doors you open, Areas you enter, Elevators you activate, cutscenes you trigger
Good idea for low%.
The whole "%-naming-convention" is bad anyway, so the category that I was originally talking about was more like item%. Sorry, my bad. It is due to the confusing %-legacy. (It is silly that some games have category names like marriage% when there is no such thing as 23% marriage at all, but it% is what it% is.)
Even "pacifist" is a confusing category in most games, because usually some enemies or at least bosses are killed. It should have always been called "minimum kills" which is a more accurate description of the pacifist category. In the dystopian timeline of bad naming conventions it would be called kill%.
By the way, what is the WR for death%? Who has it? I suppose you just use the basic shield jump through the floor and drop to death immediately, or is there a faster method?
While some categories are less interesting than others, I think it is useful to try and optimize fewest doors, fewest foggates, fewest items, etc. because those can lead to interesting discoveries that turn out to be useful in some popular categories as well.
Now I am curious what the official site for leaderboards is.
There is no such thing. It is all made up%.
Hi, is there a website which gives accurate information about the game? For example: Minimum items required to complete Dark Souls?
(There are some wiki sites, but none of them give this information.)