Hello,
I would like to added as a super moderator for F1 2017. (I am currently a super moderator for the Formula One series of games). The only current moderator for F1 2017, ASmallPotato, has been unreachable by the community (tried via speedrun.com and discord) for at least the last 6 months. Thank you in advance for your help.
Hello, I am a mod for the Formula One series, and would like to request that myself and user tdp2612 be added as supermods for this series. The sole supermod (ASmallPotato) for the series has been inactive for some time; I attempted to contact them through all methods I could find without success about 3 weeks ago.
Right now, I have it set up so that timing starts when you press "start" to exit out of the last grand prix menu, right before the "round 1 australia" cutscene shows up. Timing ends as soon as the podium ceremony is visible (makes it easier to hit your splits button accurately). I think that should work.
Regarding separate categories for skips and no skips... maybe if someone does a no skips run we can add it, but I feel like we have enough categories on the board already.
Sounds good to me as well. Also afaik setting the weather to "random" isn't actually random, it does the same sequence of weather events every race.
I actually personally would prefer to have them all off, especially the flags option. Pretty frustrating to suddenly have a yellow flag pop up and get penalized for driving by an AI that you thought was moving slow just because the AI tends to do that.
I don't mind having stuff like damage on, but at that point, instead of picking some things as "on" and others as "off," it'd make more sense to just have no restrictions on the options.
Alright, I adjusted the Challenge Mode categories. Also added in Grand Prix categories at all three difficulty levels, because why not.
I'd like to propose a small change to the timing rules for Challenge Mode: instead of starting the timer when exiting the Display/Sound menu, start the timer when selecting the new file. To me it makes sense that any menuing that involves selecting Defense A or Trouble A (instead of Offense A) should be part of the timed run.
So would the goal for Any% just be to trigger the credits? I'm not entirely sure what the exact criteria are for making that happen.
Edit: Looks like credits are actually tied to getting 100%, so scratch that idea. So right now I'm looking at three categories:
"Any%": Score a point on Ultimate, no other restrictions. I believe this would be done fastest by skipping Offense E, Defense D, and Defense E. And then getting a 5 on all other missions. "All Levels": Score at least one point on all 16 levels. "100%": Get a score of 100.
Thoughts? Should we include both "Any%" and "All Levels"?
Hey all! Yeah been off speedrunning for quite a while... I never really thought about what "Challenge Mode Any%" would be, whether it should include getting a score in every challenge or not. Perhaps a split in categories along those lines would be best, a "Challenge Mode Any%" and a "Challenge Mode All Levels" (along with 100%).