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SwedenPenguin_5 years ago

Will the older runs be updated with correct versions? Or maybe just blank due to the hardship to determine the version.

Derpeth to się podoba
SwedenPenguin_5 years ago

The thing is that there really isn't any "out of Heist time" when the run is from the start of the first setup to the end of the finale. And load times are not a consistent thing, and never will be in GTA:O. Things are timed the same way in Classic%, a category where text message RNG can lose you several minutes. If you have a run with bad loads (or other bad RNG) you reset and try again. That is the nature of speedrunning. It is a very repetitive grind.

SwedenPenguin_5 years ago

When running any game where versions can't be controlled updates can always make speedstrats better or worse. Since the record run we submitted was done over 2 years ago, numerous of faster cars have become available (maybe weapons too?), some which save over 30s in a single setup due to new, really innovative strats which require quite a bit of skill to execute (i.e. Prison Break - Station). Should these be then be banned since they weren't available when the record was set? Obviously we musat accept changes and try to make the best of what is available (If something made old records completly unbeatable I'd argue differently, but me and RoK know that sub 3:30 is very doable today and was doable back when we set the record).

Idk if loads are consistenly longer nowadays, but there have always been large differences in load times in GTA:O. We were 3 europeans and 1 american which resulted in numerous runs lost to DCs, infinite loads and desync making shit go wrong.

Also, I would consider menuing a skill to master for speedrunning as well as gameplay and therefore keep the timer running during all menus if you chose to forgo the loads (for the segmented run you are talking about, but if it gets a leaderboard or not is not up to me).

SwedenPenguin_6 years ago

We could also not have categories for the new ones as a sort of protest.

SwedenPenguin_7 years ago

I think having the old categories as they were but adding new ones for Doomsday CM and Doomsday All Heists are the most reasonable. The rules on there now does not make sense as they say "the first setup" needs to be changed so it's clear that it is the one added in Doomsday.

I also think that it would be beneficial to just make a desicion on wether you need to do the prep missions or not, and for CM if you can die during them, since they are done in freeroam which enables a lot of "more than 4 people" strats to make them faster. Not to mention the utter frustration to have CM run die to some orbital cannon griefer that happens to be in the random session you end up in.

I really don't like the fact that Rock$tar made this a semi lootboxable update/speedrun....

BackmadeJay i LOLMAN-0027 podobało się to
SwedenPenguin_7 years ago

Me and RoK tested this sort of strat extensively when planning our run. The culprit is that the drive is too short to make it worthwhile (not to mention that it's very inconsistent). Even pushing Lesters car with a faster one (as we do repeatedly in our run) isn't worth it here since you still need to switch to Lesters car to trigger the cutscene.

The drive to the factory though is a lot longer and if you figure out a way to travel back there in a custom car it could be worth it.

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