To me, those nested tabs seem really complicated and hard to understand (especially when it's like 3 nested tabs).
I guess it's more simple and easy to grasp if structured like following: For main tab
- Any% Bad Ending
- Any% True Ending
- 100%
- Glitchless
in Misc.
- True Ending (New Game+)
- Secret Ending For 1st inner tab (a variable) - not display for Steam exclusive categories.
- Freeware
- Steam
- All categories except "Glitchless" allow all glitches
- There is almost no difference between Any% Bad Ending and Any% Bad Ending (New Game+) for Eversion, so they are integrated to Any% Bad Ending.
- The word "Any%" is not necessary here, but I prefer to use it because it makes everyone who likes speedrun to recognize the purpose of categories more easily.
- 100% requires True Ending.
- Any% (Glitchless) and 100% (Glitchless) are integrated to one category b/c both require all gems that only 100% requires when all glitches are allowed, then have exactly the same rule.
Please point out if I overlooked something.
Thank you for your quick response and creating a new thread for further discussions.
I'm happy to hear that you will go back to run this game again.
I've recently started running Eversion Any% and got a question on the rules for it.
Is it legit to use a prepared save data in which all gems are collected before starting the run for Any% categories? Now the 1st runner of "Any% True Ending" category using the gem-collected data, but it seems to be classified as like New Game+ imo.
I would appreciate if edited rules to clarify it or created a new category like New Game+ and the record would be moved under it.