Opublikowano 2 years ago przez

An auto splitter has been added to the resources tab, please feel free to grab it to use for timing your runs! :3

Also with that, the timing will now be Real Time Without Loads. meaning, all loading sequences from the game are not to be counted in the timing of your runs.

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Opublikowano 2 years ago przez

Hello fellow Speedy Cubes,

Another update here on timing, to get things started with removing loads, the starting time for runs is now changed to: Timing starts on the last frame of the central loading screen logo. this removes the first levels loading time.

Soon I will be also asking for and Ill be switching the timing method to: "Real time without loads" I have an autosplitter ... mostly working to make this easier, working on it! And hey, dont worry, this is all free timesave, nothing will make runs longer.

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Opublikowano 2 years ago przez

Hello fellow Citizen Cubes

Soon the timing method will have to be changed to not include the time it takes for loading screens, this will ensure the game is being fairly timed for every runner and across all platforms. Unfortunately it will make timing all our runs more complicated which can be a pain, but I'm working on something to help with that as well.

I am working on a new timing ruleset for the future, when runs become more optimized and times are closer together on the boards.

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Opublikowano 2 years ago przez

The boards have been set up for Any%, 100%, Side runs, as well as each individual level!

Lets get started.

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Opublikowano 2 years ago przez

yep, The Last Cube was accepted here on Speedrun! Time to get your cubes rolling!

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Auto Splitter

An auto splitter has been added to the resources tab, please feel free to grab it to use for timing your runs! :3

Also with that, the timing will now be Real Time Without Loads. meaning, all loading sequences from the game are not to be counted in the timing of your runs.

2 years ago
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Opublikowano 2 years ago
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