I managed to pause immediately after resetting, and when I respawned, I could move while the pause screen was up. However when I unpaused, it acted like it was actually paused. I flipped it back and forth, and discovered that I had managed to invert the pause function. I tried doing dash cancel and it worked(?), with some strange effects. Video up soon if I can recreate it.
i somehow accidently did this, idk how, but heres a vid of it in action
seems that bringing up a menu (dying or finishing level) fixes it, also I could not unpause the game using esc or p. though you can reset using R without cancelling the bug
I also did that i thought the community knew that. I have a recording from january 3rd that demonstrates that glitch and some others.
I made a new version of the Pixel Quest hack: Speedrun v1.1.0 with a new feature.
You can check the full changelog .