Glitchless in 20m 38s 160ms by
Podziały czasu
Dostarczone przez Splits.io
# | Nazwa | Podział | Zakończono o |
---|---|---|---|
1 | Chamber 01 | 2m 07s 854ms | 2m 07s 854ms |
2 | Chamber 03 | 1m 11s 620ms | 3m 19s 474ms |
3 | Chamber 05 | 1m 09s 646ms | 4m 29s 120ms |
4 | Chamber 07 | 0m 57s 767ms | 5m 26s 887ms |
5 | Chamber 08 Złoto | 0m 26s 117ms | 5m 53s 004ms |
6 | Chamber 09 | 0m 31s 138ms | 6m 24s 142ms |
7 | Chamber 10 Złoto | 0m 35s 100ms | 6m 59s 242ms |
8 | Chamber 12 | 1m 08s 124ms | 8m 07s 366ms |
9 | Chamber 13 | 0m 27s 434ms | 8m 34s 800ms |
10 | Chamber 14 | 0m 29s 756ms | 9m 04s 556ms |
11 | Chamber 15 | 1m 00s 467ms | 10m 05s 023ms |
12 | Chamber 16 | 1m 05s 909ms | 11m 10s 932ms |
13 | Chamber 17 | 1m 31s 361ms | 12m 42s 293ms |
14 | Chamber 18 | 1m 30s 782ms | 14m 13s 075ms |
15 | Chamber 19 | 1m 19s 019ms | 15m 32s 094ms |
16 | Escape 00 Złoto | 0m 49s 968ms | 16m 22s 062ms |
17 | Escape 01 | 1m 34s 179ms | 17m 56s 241ms |
18 | Escape 02 | 3m 06s 195ms | 21m 02s 436ms |
Console Retimes
Starting now and currently being grandfathered, all console runs will be manually retimed with load times removed. This process will be redone by the verification team anyway, so don't worry about doing it yourself when submitting. Massive shoutouts to Tactix1 for doing this basically single handedl
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