Recent changes checking with mods/feedback
9 years ago
Washington, USA

Hey sorry I didn't know how else to contact all of the mods in bulk but I wanted to post the recent changes I made

-IL boards for Story, Free Play, and Co-Op of each -Super Stories as Miscellaneous 1 player only categories

I wanted to just check here to make sure everyone is cool with how those were done and if not just let me know

Also non mods use this to provide feedback I'm super active here and willing to help :)

AnAnonymousSource, Zacc, i WiiSuper podobało się to
Finland

The "Level Completed" message comes up only if you're playing the level for the first time, so maybe you should change the "Time ends on "Level Complete" message" in IL rules.

AnAnonymousSource, Zacc, i WiiSuper podobało się to
England

May we get Challenge Mode for each IL also?

I'm cool with making these changes if I am made a mod. ^.^

AnAnonymousSource, Zacc, i WiiSuper podobało się to
Washington, USA

smkurki:

Noted, I'll take care of that. Thinking Time ends on screen fading to black after final cutscene to keep times the same.

Emericus:

I'm working on figuring out the IL stuff because Challenge Levels are definitely a future goal as are Bounty Hunter missions, Bonus Levels, Lego City, and New Town. Challenge Levels can be added as a category which could be an easy fix The issue is that in ILs, categories apply to all levels so I'm trying to figure out how to get around that because the categories wouldn't apply to any of the weird extra levels.

AnAnonymousSource, Zacc, i WiiSuper podobało się to
Washington, USA

Dveon the purpose of all of these categories is for

a) Providing a more accessible and shorter run for newcomers because not many people want to hop into a 3 and half to 4 hour game from nowhere.

and

b) To provide routes and optimizations. Routing a full game is hard and if it's this long it's harder. A few people in the community are figuring out 100% routing and checking an IL board is faster and easier than looking up a tutorial. ILs are rarely a contested thing and usually provide either an optimum goal time or an optimal route.

AnAnonymousSource, Zacc, i WiiSuper podobało się to
Finland

The Any% & Any% NG+ run times in the leaderboard have been edited, why is that?

AnAnonymousSource, Zacc, i WiiSuper podobało się to

It seems to have changed to timing starts on taking control of character in 1-1, instead of timing starting when starting the cutscene to 1-1. A good change if you ask me.

AnAnonymousSource, Zacc i 2 inne podobało się to
Finland

oh right, I somehow didn't check the rules

AnAnonymousSource, Zacc, i WiiSuper podobało się to
Finland

Hi, I changed the rules of 100%. Now you are required to provide a video of the run if your time is less than 20 hours.

Timer starts when you gain control of character in cantina Timer ends when percentage counter reads 100% Timers, such as Livesplit, show a different time (Real time) than the cantina timer (In-game time). Please submit both if you have them. Video required if your final cantina time is less than 20 hours. Runs must be on an empty save file No cheat codes allowed Runs played on DS don't belong in this category

I think 20 hours is a good requirement, does someone disagree?

AnAnonymousSource, Zacc i 3 inne podobało się to
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