NSTC runs?
1 year ago
Toronto, ON, Canada

I'm using Bizhawk 2.9.1 and since the game was only released in Europe, it's automatically set to be PAL (50hz). But then when I looked at the current WR, it seems faster.

So when I compare the score screen for the end of the jeep part ("stage clear"), I'm frame counting 8.317 s on my side and I'm counting 6.933 s on the WR video.

We can assume the runs should be done on NTSC (60hz)? If we are ok with that, we should update the rules so it's clear for everyone

MasterSystemMarceau to się podoba
California, USA

I was unaware that you could run the game at 60 since it was a European only release. That's quite a difference and definitely raises concern. I'd like things to be on a fair playing field and I'm sure everyone else would too. I do run on a different emulator, Fusion. Maybe there are speed differences between them? I don't have much experience with Bizhawk, if it uses different cores like retroarch or has it's own stand alone.

Toronto, ON, Canada

I downloaded the lastest Kega Fusion (3.64) and run the game Jurassic Park (UE) [!].sms. the FPS showing at the bottom is at 60, so Kega Fusion default to NTSC. not sure if there are settings for that.

https://i.ibb.co/1vpfSMN/kega-fusion-3-64-jurassic-park-sms.png

I've checked @AlphaNerd 's run, which is the only run on the real console and it's also 60 fps, the "stage clear" screen is 6.967s long

From SMS Power, there should be a brazil release, which is 60 fps. apparently PAL encoding with 60 fps. Since I cannot find a Brazil rom version, I'm assuming it was also intended for both 50 and 60?

https://www.smspower.org/Games/JurassicPark-SMS

https://segaretro.org/images/thumb/9/96/Jurassicpark_sms_br_cover.jpg/800px-Jurassicpark_sms_br_cover.jpg

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