pacifist clarifications
2 years ago
Ohio, USA

Hello! I just got the idea in my head to do Jackal pacifist and was delighted to find that a run already exists (GG to dungct1). After watching that vod, I just wanted to clarify 3 things before beginning my own.

  1. I count 4 "unavoidable" foot soldiers (bridge on stage 1, after lasers in stage 4, 2 doors on stage 6). [edit: I'm realizing some of the route in the current v.o.d. involves specific despawns, so I'm going to work on seeing how many of these other enemies I can make go away] [edit 2: here is one I made go away ]

  2. In the vod, numerous projectiles are destroyed (boss of stage 2 for instance). I assume any and all projectiles are allowed to be eliminated?

  3. This is also low%, correct? No powerups are gained in the vod. I don't think it would affect much during stages, but it could change boss fights to have missiles instead of grenades.

Thx & YEAHHHH!

Edytowane przez autor 2 years ago
Poland
  1. As for despawns, in my opinion we should allow killing every soldier, who is unavodiable not cocerning despawns, that is making any despawn not necessary. Since, the problem is, that new despawns like yours can be implemented any moment and they waste time compared to previous route, but also we shouldn't remove previous run just cause some despawn strat wasn't known yet.

  2. We have to think about projectiles again. In the current record projectiles during second boss and homing missile in 4th and 6th stage are destroyed. If we want to go for no projectiles kills, then runner will have to die in 4th and 6th stage since homing missles are unavoidable I think. That seems much harder, especially not destroying any porjectile during 2nd boss, but as long as it's possible, then it still should be in the rules in my opinion. We have to always go for as much true pacifist as possible, even if it's much harder but still doable. Good example is Contra, where never any projectile is allowed to be destroyed even though some of them are quite hard to be avoided (like Base 2 boss) and in stage 5 you have to die twice in order to not kill tanks (similar here would be dying twice to homing missle). I will try to check in next few days if you can kill 2nd boss without destroying any missle, if so current record should be rejected and more strict rules specified. If that rule is applied, then we should allow destroying anything, when you touch it and when you are destroyed at the same time (which doesn't concern foot soldries ofc), since projectiles explode, when they touch you.

  3. Yes, it has to be low% at the same time due to the fact, that getting powerups requires destroying additional builidings and destroying anything unnecessary is disallowed in pacifist.

DarthTyrael i
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i believe no projectile hits is possible. level 2 shouldn't be impossible. If you disallow death by projectile impact, that will certainly be much harder.

link to the jackal hacking discord. speedrun channel available https://discord.gg/Ga5cEQTdZq

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