continous movement and turning categroy?
4 years ago

Is there a separate category for continuous movement and continuous turning (any% glitchless)? I personally find it uneasy on the eyes to watch runs or play with snapturnung and teleportation.

Edytowane przez autor 4 years ago
New York, USA

the goal of the speedruns is to go fast and the fastest way to move and turn is teleport and snap turn so there's most likely not going to be a smooth only run

Makes sense. thx

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