doorframe physics
I noticed that sometimes you bounce off the doorframe if you go around it, and if you trimp, you get launched absurdly fast upwards, usually hitting the overhang.
I have a clip of me skipping a locked door room with it, as somehow, I managed to skip over the overhang. is it possible to apply this in a speedrun? can a guide on it be made, as to get consistent at it?
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Major Rules & Leaderboard Update
To fit the current game's state, with the new entities, glitches, and most importantly modifiers, I have updated the leaderboards to accommodate all these changes.
Previously, modifiers were going to be a separate leaderboard (category extensions) but I ha
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