doorframe physics
I noticed that sometimes you bounce off the doorframe if you go around it, and if you trimp, you get launched absurdly fast upwards, usually hitting the overhang.
I have a clip of me skipping a locked door room with it, as somehow, I managed to skip over the overhang. is it possible to apply this in a speedrun? can a guide on it be made, as to get consistent at it?
Zanum to się podoba
POLL CLOSED: How should ILs be timed?
Hi everyone, ILs are going to be added to leaderboards after today's poll ended with a large majority voting in favor of adding ILs. To finalize how they will be timed, I've created another poll with two main options:
- Start of the game → X Saferoom
- X Saferoom → X Saferoom (1-2, 3-4, etc.
Najnowsze przebiegi
Poziom: Saferoom 4
Poziom: Saferoom 3
Poziom: Saferoom 2