This is starting to get a bit information dense, so it's time to make a new thread.
We can equip inventory slots outside of normal inventory range to our command list slots. This gives us access to items that we do not technically have.
The way it works is:
- Letter glitch to pause the gamecube while GBA is unpaused
- Opening the artifacts menu while game is paused queues the artifact list load
- Open command list. This instantly loads command list.
- Unpause the game. Artifact memory overrides command list memory
We just need to collect artifacts that allow us to equip the "gil inventory slot"
#Gil Low Bytes Setups
- Shuriken X Maneater X Double Axe
- Ashura
- Kaiser Knuckles X Flametongue
- Ice Brand X Loaded Dice
- Ogrekiller
- Engetsurin
- Sasuke Blade
- Mjollnir
- Masquerade
- Murasame
- Masamune
- Gekkabijin
- Onion Sword X Power Wristbands X Green Beret
- Fang Charm
- Twisted Headband X Heavy Armband
- Giant's Glove X Dragon's Whisker
- Mage Masher
- Rune Staff
- Book of Light
- Sage's Staff
- Wonder Wand
- Rune Bell
- Mage's Staff
- Noah's Lute
- Galatyn X Ultima Tome X Silver Bracer
- Cat's Bell
- Faerie Ring X Winged Cap
- Candy Ring X Kris
- Red Slippers
- Dark Matter
- Gold Hairpin
- Taotie Morif
- Ribbon
- Main Gauche
- Chicken Knife
- Save the Queen
- Drill X Buckler X Silver Spectacles
- Sparkling Bracer
- Black Hood X Arai Helm
- Elven Mantle X Wonder Bangle
- Protection Ring
- Aegis
- Rat's Tail
- Teddy Bear
- Moogle Pocket
- Chocobo Pocket
- Gobbie Pocket
- Ultimate Pocket
- Fire Ring X Blizzard Ring X Thunder Ring
- Cure Ring
- Life Ring X Earth Pendant
- Moon Pendant X Star Pendant
- Sun Pendant
X Shuriken (River Belle Path Y1)
- Maneater X Double Axe (Goblin Wall Y2)
- Ashura
- Kaiser Knuckles X Flametongue (Manor Y2)
- Ice Brand X Loaded Dice (Mines of Cath 1)
- Ogrekiller
- Engetsurin
- Sasuke Blade
- Mjollnir
- Masquerade
- Murasame
- Masamune
- Gekkabijin
X Onion Sword
- Power Wristbands X Green Beret
- Fang Charm
- Twisted Headband X Heavy Armband
- Giant's Glove X Dragon's Whisker
- Mage Masher
- Rune Staff
- Book of Light
- Sage's Staff
- Wonder Wand
- Rune Bell
- Mage's Staff
- Noah's Lute
X Galatyn
- Ultima Tome X Silver Bracer
- Cat's Bell
- Faerie Ring X Winged Cap
- Candy Ring X Kris
- Red Slippers
- Dark Matter
- Gold Hairpin
- Taotie Morif
- Ribbon
- Main Gauche
- Chicken Knife
- Save the Queen
X Drill
- Buckler X Silver Spectacles
- Sparkling Bracer
- Black Hood X Arai Helm
- Elven Mantle X Wonder Bangle
- Protection Ring
- Aegis
- Rat's Tail
- Teddy Bear
- Moogle Pocket
- Chocobo Pocket
- Gobbie Pocket
- Ultimate Pocket
Option E) X Fire Ring
- Blizzard Ring X Thunder Ring
- Cure Ring
- Life Ring X Earth Pendant
- Moon Pendant X Star Pendant
- Sun Pendant
It is possible to "equip a command slot in a command slot". Here are some setup videos:
Note: Setups for command slots 3, 5, and 6 are useless, because they require 5 artifacts.
There are no different artifacts required for these, so these will NOT be easier in any situation.
A weird setup for equipping Clavat weapons (up to Rune Blade). Not very good or useful, probably.
Theoretical river + miasma skip. It may be possible to equip and corrupt hitbox properties for characters in slots 2 to 8.
If we could use CLES (command list equip swap) glitch to equip inventory slots:
- 1488 (slot 2 hitbox)
- 3048 (slot 3 hitbox)
- 4608 (slot 4 hitbox)
- 6168 (slot 5 hitbox)
- 7728 (slot 6 hitbox)
- 9288 (slot 7 hitbox)
- 10848 (slot 8 hitbox)
And somehow corrupt these (ie eating them as consumables), it would enable very useful noclip and give us river/misma skip.
The problem is that the IDs at these slots are just garbage data, and would crash on equip. We would want these to line up with a consumable, or phoenix down, or ??? ulticite so that we could corrupt the data.
Using a letter with an attached item, we can equip our "Favorites" as an item using CLES: Striped Apple => None Cherry => Copper Sword (Watched Family Cutscene) Grapes => None Carrot => Gba Port (Copper Sword, Iron Sword, Steel Sword) Potato => Apple Preference Corn => Cherry Preference Meat => Grapes Preference Fish => Carrot Preference Bannock => Potato Preference Spring Water => Corn Preference Milk => Meat Preference Strange Liquid => Fish Preference
Refer to https://docs.google.com/spreadsheets/d/1SMilhoX5QwgRQzWRjRmvsQZKlsJfsd9DUsAM2RXPY-8/edit#gid=1801107426 for item ids.
Also use the GES-Viewer tool for a better understanding of how this works (via Item Catalog and CLES tabs) https://github.com/zcanann/FFCC-GES-Viewer/releases
Strange liquid setups (From ODW): CLAVAT STRANGE LIQUID: Start Ultima Sword (F) Eat 1 fish -> Marr Spear Eat 1 meat -> Father's Spear% Eat 7 meat -> Halberd % Eat 4 meat -> Partisan Eat 1 fish, 3 meat -> Ultima Lance% Eat 1 meat -> Marr Spear
LILTY STRANGE LIQUID: eat 1 fish -> Dreamcatcher! % eat 3 meat -> Prism Bludgeon % eat 2 meat -> Elemental Cudgel % eat 1 meat -> Dual Shooter eat 2 meat -> Aura Racket eat 1 fish, eat 6 meat -> Treasured Maul eat 2 meat -> Dreamcatcher! %
YUKE STRANGE LIQUID: Eat 4 meat -> Treasured Maul (3D) eat 1 meat -> Dreamcatcher % eat 3 meat -> Prism Bludgeon % eat 2 meat -> Elemental Cudgel % eat 1 meat -> Dual Shooter eat 2 meat -> Aura Racket eat 1 fish, eat 6 meat -> Treasured Maul
SELKIE STRANGE LIQUID: Eat 54 meat -> Ultima Lance % Eat 1 meat -> Marr Spear Eat 1 meat -> Father's Spear% Eat 7 meat -> Halberd % Eat 4 meat -> Partisan Eat 1 fish, 3 meat -> Ultima Lance%
From ODW:
CLAVAT: Apple - 55 - Taterskin Coat Cherry - 4B - Storm Mail Grapes - 41 - Equipment 129 Carrot - 37 - Elemental Cudgel Potato - 2D - Father's Hammer Corn - 23 - Equipment 122 Meat - 19 - Dragoon Spear Fish - F - Ultima Sword
LILTY: Apple - F Cherry - 19 Grapes - 23 Carrot - 37 Potato - 4B Corn - 41 Meat - 55 Fish - 2D
YUKE: Apple - F Cherry - 37 Grapes - 2D Carrot - 55 Potato - 19 Corn - 4B Meat - 23 Fish - 41
SELKIE: Apple - 41 Cherry - 2D Grapes - 37 Carrot - 23 Potato - F Corn - 19 Meat - 4B Fish - 55
ManaClaw notes:
Zip Length (all in RBP for consistency) (Zips do not seem to change depending on weapon. Skeleton vs. normal weapons etc.)
Male and Female Clavat: 3900 units Male Selkie, Lilty, and Yuke: 5900 units
We are now accepting emulator runs for all categories. These runs will be split into their own "Emulator" subcategory to preserve competitive integrity, as emulators run the game faster than consoles can.
Please see the "Game Rules" tab for all the relevant emulator-specific things to be aware of.