My game crashing?
3 months ago
California, USA

Hi so I've been playing celeste for a while, but now it's crashing mid game, this didn't happen before, idk what it is so I though maybe some speedruns who know the game well could help

Error log:

Ver 1.4.0.0

10/12/2024 10:52:50 AM

System.OutOfMemoryException: Insufficient memory to continue the execution of the program.

at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)

at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)

at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)

at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()

at Microsoft.Xna.Framework.Game.EndDraw()

at Microsoft.Xna.Framework.Game.DrawFrame()

at Microsoft.Xna.Framework.Game.Tick()

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.GameHost.OnIdle()

at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.WindowsGameHost.Run()

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at Monocle.Engine.RunWithLogging()

thx

Germany

System.OutOfMemoryException: Insufficient memory to continue the execution of the program.

California, USA

what does that mean my storage is pretty empty

California, USA

354 GB free (haven't cleared in a while)

Rhineland-Palatinate, Germany

It means you're out of RAM. A simple fix would be to switch to the OpenGL beta. Go to your steam library and right lick on Celeste->Properties->Betas->select the opengl beta

Malakbel i Glitchedblood podobało się to
California, USA

it fixed itself already

Usunięte przez Tiyo
Statystyki gry
Obserwujący
12,084
Przebiegi
44,476
Gracze
7,921
Najnowsze wiadomości
2024 Any% Open starts this weekend

The 2024 Any% Open starts this weekend! Make sure to catch the action live on the .

Signups are closing in 48h of this news being posted. So if you want to play in the tourney, make sure to join the [Celeste Community Event

4 months ago
Najnowsze wątki
Opublikowano 5 months ago
games:thread_reply_count
Opublikowano 7 years ago
games:thread_reply_count
Opublikowano 1 month ago
games:thread_reply_count
Opublikowano 2 months ago
games:thread_reply_count
Opublikowano 3 months ago
games:thread_reply_count