Any% in 0m 17s 217ms by
Opis

My first speedrun I'm posting that feels competitive. Could maybe save a frame on my turnaround after hitting the lower bumper. The bumper strategy I used is very forgiving in its timing, though, so it is good for longer runs.

(Also, I'm not 100% sure if I counted frames right, but I'm fairly certain that I went 9 frames past 17 seconds at 30 fps).

Mod note: Seeing as this is an IL run, sound is not mandatory. However, we would appreciate if you only imputted the time in the real time section, as ILs do not use IGT to track how quick they are. With that said, retime info is as follows:

Time starts at 0.458s and ends at 17.678s at 59 fps to get a final time of 0m 17s 220ms. Rounded to the nearest 30fps decimal. Retimed using https://github.com/Slush0Puppy/retime

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Any%
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0m 17s 217ms
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4 years ago
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Android
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