Hey there, where would one submit a run for the newly released Switch/XBox versions? Thanks.
Sorry for the inactivity here. :) Yes, seeing how similar the versions are (Famicom is ver 2.00, Switch/Xbox is 2.11) they would both go into the same category. Compared to original NES version 1.0/1.1 version.
And with that the category has now been renamed for better clarity!
...Actually, with the Xbox/Switch versions, you can choose to start the game in "Arcade mode", which skips the intro of the game where you run around inside the base. Just start the timer when you hit 'Start' in the menu, like Inviso does.
Seeing how there were no runs previously, I think it makes sense to just leave it as is. Have a separate category with Famicom version because you can't skip the intro is probably not necessary. That, and separating Story and Arcade mode in Xbox/Switch versions. Let me know if you disagree!
I believe that the special stage THE33ZONES now also has a boss which the Famicom version didn't have, but because once again there were no runs submitted for that it's all good!
Thanks Spiriax! I see Switch is now an option. Should I edit each run 1 by 1 to switch it over to that? I am unsure how the verification process goes for that and don't want to add more work for you guys.
I discussed this with OldSchoolRich and we agreed that there should be a split between Famicom and Xbox/Switch versions, to make it more fair for those running Famicom or wants to run it on Famicom because you have to run through the intro. Let us know what you think of that. :)
I also went ahead and added another THE33ZONES category, just because on the Famicom there is no boss.
I think it would be fair to separate them due to the differences :) The cutting of the intro is a bit of a difference along with some other small changes throughout.
As it stands, only 1 Famicom run has been submitted I believe so not a huge change at least. It's Negative's run in the Any% Very Easy category.
But yeah, I feel it may be unfair to keep them together.
It would be great if in the famicom / switch / xbox version add in-game time in the leaderboard. After all, after passing the game, the game shows us the time.
Unfortunately, that timer has been found to be extremely inaccurate. I've let Sivak know but it's not a priority for him. He himself doesn't even know when the timer cuts off, but there are issues with it, so I strongly do not recommend using it.
Thanks for the feedback!
Wow, I didn't know the in-game time was that inaccurate. Did your 45:43 run have an almost 3 hour in-game time, Inviso? Haha that's wild.
In-game time is usually not what speedruns go by today since they're usually coded to be frozen during pause menus or cutscenes. But if it was more accurate, we could add it as an extra row where we view the runs for sure. I appreciate the suggestion!
Yes, it did have a 3 hour in game time, haha. That's because the time doesn't reset when you clear the game and play again. It just keeps tacking time on. Additionally, I believe the internal clock of the system you are using has an influence on the timer in the game. So while the real world passes by in 1 second, it may be 1.2 seconds in the game on Switch, but 1.05 seconds on XBox. All comes down to the hardware.