Three new (temporary) levels came out.
We have decided to put them onto speedrun.com until things change, then they might get archived or given patch based subcategories for when they change or get removed and come back.
New Bloodthief update!
it came along with a new level, and a crossbow weapon!
Since the fpsfest demo mirrors the playtest patches, only the playtest patches will be listed in the SRC variable as of now. Just pick the patch number shown in game whether you play the playtest or demo version. That is all.
Due to the nerfs to crouch tech in v0.1.19, we're going to separate runs that used crouch tech that is not replicable in v0.1.19 and further into it's own subcategory. Runs that use crouch in a way that is replicable in new patches will not be affected (most runs).
This means that if your run uses shallow/deep chopping, dascing, or another crouch tech to gain or maintain speeds higher than 40m/s for any period of time, it will be categorized under the p14-0.1.19 - pre-nerf crouch global subcategory.
title says it. With this change I'm also going to remove the pacifist% (oob) category and replace it with the pacifist% inbounds, because as I predicted noone wants to run it cause it's any% with extra steps. Put a vote on it for discord and people wanted it separated but /shrug
- Separated pacifist% into inbounds and oob (imo inbounds is a more interesting run)
- Clarified ruling
john%
- you must get all kills and all secrets
- can't reset to checkpoint
Three new (temporary) levels came out.
We have decided to put them onto speedrun.com until things change, then they might get archived or given patch based subcategories for when they change or get removed and come back.